cutscenes, dramatic scenarios, and story-driven content at flavor of Everquest: okI don't agree with this because we seen what happened when people settle for doing exactly the bolded, but I agree with what he was trying to say.However, when the original FFXIV was in development, the goal of the project was simply to make a game that was different from Final Fantasy XI. Yoshida feels that the creators didn't recognize that the global standard of MMOs had been significantly raised in recent years. He would have suggested a different path for the game—one that mirrored FFXI's own creation. "I think it would've been good if they tried seeing what happened if they turned World of Warcraft into Final Fantasy. So, because they tried only to make something that was 'different from FFXI,' they ended up with not much of anything."
cutscenes, dramatic scenarios, and story-driven content at flavor of WoW : evil incarnate
sounds legit
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