Quote Originally Posted by reefo View Post
We do know what happens when companies copy word for word what WoW does into their 'new' games. However I do hope they take the ffxi=everquest part and make ff14=wow in the same sense. In so much as, ffxi and everquest are completely different games, but you can tell the influence somewhat.

I don't want to see wow=swtor=rift=eq2=ff14, people will play for 1 month and realize 'I am just playing wow, that game I played forever and was awesome, but I'm bored with and want something new.' It has to be Final Fantasy with MMO standards added. Take what worked in ffxi, and that was the content. Killing trash and then a boss then more trash over and over every week for years is not acceptable content............ even when it's a new raid from the newest content patch. You still only do 1-3 raids per content patch and NEVER return to older content.

Dynamis-Limbus-Sea-Sky-HNM-etc are all completely different content that made ffxi amazing. Everyday was something new, instead of-raid-raid-raid-raid.. boring.. I don't want to do what I do in wow, where I log in just to do a few hr raid, then there is nothing to do (even after 3 expacs) except wait for the most current raid's timer to tick down.

If anything I want them to make ff14=ffxi and just add in the new features people are accustomed too. FFXI best game all time. I played it for 17000hr, I played wow and all it's clones for less than half of that and it was all because of contentcontentcontent. You either have it or you don't.
Difference between FFXI and WoW and its clones is. FFXI has horizontal gear progression, everything seemed like a side grade most of the time, which kept you doing older content a lot longer. WoW has vertical gear progression, the newest raids in the patch dropped the best gear once a new raid is out there is no reason to go back and do old content. Unless it drops a vanity item like a mount and you can solo it.

But for me I prefer getting upgrades over sidegrades.