Quote Originally Posted by IloveYouPumpkin View Post
I played WoW since the first one came out. I don't feel like typing a lot but here's the jist of it... I liked the game a lot. Burning Crusade came out (first expansion) still loving it. Then Wrath of the Lich King.. why is this so easy? Oh well, maybe next time? Cataclysm. Everyones standing in town teleporting to overly easy dungeons.

The only thing that kept me for so long were the friends I made during the years. The game deteriorated in my opinion. I'm dying for something new and NOT like what the current WoW turned into. I haven't tried Mists of Pandaria though.. They brought back world bosses so that should take care of some of the standing-in-town-teleporting thing, at least a little bit (BTW THAT IS SERIOUSLY FREAKING BORING GAME DESIGN).. but it's too late for me.

That's my barebones explanation. Obviously there's more to it, but I'm not going to sit here writing a page long essay because it's pointless and I'm not in the mood. The game continues to be popular because it started out amazing and nearly perfect. Plus it has a crap ton of people on it, that counts for something, popularity is attractive to people. Now it's more like a casual social hangout kind of thing. Feels like an arcade or something. That won't last unless Blizzard starts changing their mentality. If not, people will move to the next well made MMO. Thing is, nothing spectacular has come around yet. Everyones just trying to make another WoW which won't ever freaking work.

idk that's how I see it.
I can tell you about MoP, Everything from cata was kept, IE, dungeon finder, raid finder, queue for battlegrounds/rbgs/arenas for pvp. However they added a really expansive daily quest system. You have to go all over the world to do daily quests ever day to unlock Valor point vendors to buy gear from them. These quests also earn you coins which can be used for extra rolls on loot during raids. World bosses were added so you could be questing and see a boss spawn and a bunch of 90s rush over to kill it.

Now then the playerbase as a whole hates doing daily quest because they rather just sit in town and queue for stuff but instead they have to go out in the world do quests every day just to unlock the vendors who sell gear.

Turns out all the complaing about sitting in town and queuing up for stuff was what people actually liked doing now that your forced out of town to do other stuff people aren't liking it, guess they were lazy.