I like the idea and think it could definitely be done. It's just, you have people who have never actually played these games bashing the idea because, well...I guess it's a cool thing to do.
But it definitely would induce teamwork.
In Smite, you have to attack a Minotaur to win the game, in XIV, you could be defending a primal or maybe some lesser summon to prevent yourself from losing.
No, I've certainly played tower defense games, and even the feature in WoW. There is a big difference in having this as a game itself, and just a feature added into an MMORPG.I like the idea and think it could definitely be done. It's just, you have people who have never actually played these games bashing the idea because, well...I guess it's a cool thing to do.
But it definitely would induce teamwork.
In Smite, you have to attack a Minotaur to win the game, in XIV, you could be defending a primal or maybe some lesser summon to prevent yourself from losing.
Pretty sure SE devs are capable.
Guild Wars 2 pvp is actually pretty fun too, which is what our PVP is probably going to be like. But the more pvp options, the better.
Oh I know they are capable of adding in a feature like this, and I urge them to.
I never said it wouldn't be fun or a neat feature to have in FFXIV. All I am saying is that tower defense games by themselves are more in-depth and balanced than one in an MMORPG could be. Then again, we will never know unless they actually add it in, so I would love this feature to be added in.
Someone already said it, but
Hamlet Defense
While we're add it, let's add Tetra Master too. Why does every mini game have to be about fighting! Viva la TCGs!
a dota-type PvP area would be kinda cool. Would probably have to be adapted to full parties instead of 5s though.
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