Quote Originally Posted by Preypacer View Post
Goblins in XI (also a beastman tribe) would kill you as quick as look at you. Yet there were many who were friendly, ran shops, etc.
Don't make me remember goblins XI ; . ; so mean


Quote Originally Posted by Preypacer View Post
In XII, Bangaa were mostly friendly but there were some villainous ones as well.

As long as the game immediately establishes them as "not an enemy race" - as in making them a playable option and having them scattered about in towns, cities, etc as friendly NPCs, any confusion would be immediately wiped away.

And, let's just say they go the Viera route.. Who's to say they couldn't be introduced as a rather vicious enemy race? What a race looks like, and what role they play in a given game's setting is not etched in stone. Something can be "cute but deadly" just as much as it can be "homely but friendly". Just look at the Roegadynn... (I kid.. I kid... >.>)

I think folks might be overstating the "beastly looking race = enemy" thing a bit.
WEEEEEEEEELLLLLLLLLL, yeah. I guess you're right.
There are many ways to approach it lore-wise too. Not every beasmen tribe needs to be summoning crap lol

So I guess it would be alright. Although I do like Nu Mous better :x