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  1. #1
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    Preypacer's Avatar
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    Perrina Avolara
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    Possible idea for future new Race...?

    So, a bit of a side-discussion started up regarding the possibility of introducing Bangaa, or a similar race (as they would likely not have the same name), in Vilhelm's summary thread of Soukyuu's translations..

    To cut back on reiterating the whole thing:
    Here's the first post by Tonkra
    Here's a response from myself
    A reply with interesting ideas on origin from Mudd
    And a final response from me again

    It was to the point where I thought it might be worthwhile to separate the discussion into its own thread, since that thread is really about any of a number of things from Soukyuu's posts, and not specifically about a possible future race.

    We know Yoshi-P is partial to a more reptilian race, and they certain fit the bill. Also, as cool as Viera are, I think Eorzea already has the "fuzzy animal-like race" bit covered.

    Besides, imagine the race wars that could break out between Miqo'te and Viera if it came to that!

    I think they'd make a fun and interesting playable race. They have a strong and distinct profile/silhouette which would make them stand out in the game world (they wouldn't cross the line of becoming too "beast-like" as a mob, as Yoshi-P has expressed concern about). Their overall design could allow for some great character customization and there could be a lot of personality in their motions/animations. They'd certainly be unique among all the other playable races in the game currently.

    So... thoughts? Ideas?
    (3)

  2. #2
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    fusional's Avatar
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    Veto Bahamut
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    Fenrir
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    sure, add bangaa. there will be like four on each server. development time well spent.
    (9)

  3. #3
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    Poaching races from Ivalice is not going to cut it. Inventing a completely new race is the best option, the only sensible option.
    (13)

  4. #4
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    Quote Originally Posted by fusional View Post
    sure, add bangaa. there will be like four on each server. development time well spent.
    Right, because you speak for everyone. Obviously.

    Anyone with some serious and non-trollish feedback to provide?
    (6)

  5. #5
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    Preypacer's Avatar
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    Quote Originally Posted by Thebard View Post
    Poaching races from Ivalice is not going to cut it. Inventing a completely new race is the best option, the only sensible option.
    They already copied the entire spread of playable races from XI over wholesale, made minor changes, and gave them new names.

    They have copied an entire beastiary of mobs over from XI and other games wholesale - using the exact same look/design, just with more detail - and brought them in.

    Magitech is from another game in the series.

    Materia is from another game in the series.


    Crystal Tower.

    Golden Bazaar.

    And so on...

    Yoshi-P has already stated that XIV is going to be bringing elements from other games over, and it already has been from the start. So, concern about bringing things from another game seems rather moot at this point.

    Besides, as Elexia pointed out in the other thread, only people who've "visited Ivalice" will recognize them.

    I'm okay with them coming up with something entirely new. I just like the idea of having a race similar to them, even if not exactly them.
    (1)

  6. #6
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    SirEdeonX's Avatar
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    Edeon Vails
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    I dunno. Still sounds weird for me.

    We're supposed to be at war with the beast tribes, and Bangaas look a lot like beastmen.
    That's why I think that until that lore is resolved, we should only get humanoid races.
    (3)

  7. #7
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    Quote Originally Posted by SirEdeonX View Post
    I dunno. Still sounds weird for me.

    We're supposed to be at war with the beast tribes, and Bangaas look a lot like beastmen.
    That's why I think that until that lore is resolved, we should only get humanoid races.
    Goblins in XI (also a beastman tribe) would kill you as quick as look at you. Yet there were many who were friendly, ran shops, etc.

    In XII, Bangaa were mostly friendly but there were some villainous ones as well.

    As long as the game immediately establishes them as "not an enemy race" - as in making them a playable option and having them scattered about in towns, cities, etc as friendly NPCs, any confusion would be immediately wiped away.

    And, let's just say they go the Viera route.. Who's to say they couldn't be introduced as a rather vicious enemy race? What a race looks like, and what role they play in a given game's setting is not etched in stone. Something can be "cute but deadly" just as much as it can be "homely but friendly". Just look at the Roegadynn... (I kid.. I kid... >.>)

    I think folks might be overstating the "beastly looking race = enemy" thing a bit.

    As was suggested by Mudd in the other thread, it could be introduced as an entirely new race who dwells far in the S. and is granted "contact" with us thanks to Bahamut's rampage.

    It would be in a future expansion, so there's plenty of time for the lore to be worked out as well.
    (0)
    Last edited by Preypacer; 11-26-2012 at 12:41 AM.

  8. #8
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    fusional's Avatar
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    Quote Originally Posted by Preypacer View Post
    Right, because you speak for everyone. Obviously.

    Anyone with some serious and non-trollish feedback to provide?
    not trollish whatsoever. realistic.

    galka and roegadyn are considered rare by race standards in FF MMOs. why? easy.

    they aren't
    pretty
    to look at

    dig?

    yeah, some western folks like ugly character models. and the MMOs primarily targeting western audiences usually have the requisite ugly race/s. even then they're uncommon at best, because the human-types and elf-types and midget-types will always see the bulk of use.

    so you want an ugly race in a game that is clearly not a western MMO? sure they want XIV to appeal to western gamers, but look at the MASSIVE rift between your WoW crowd and your FF crowd. each hates the other game/type with a pretty intense passion. no matter how you slice it, games have target markets and the target market of FF isn't the western ugly-beasty-humanoid crowd.

    would some people still like it? obviously. would some people still choose one? obviously. should it possibly be an option at some point in the future? sure. but proportionally it will be 5% of the population or less. and for the people who desperately want to be the beautiful unique snowflake... fantastic. but in the end that's just wasting development dollars that could be better spent *now*

    p.s. just because someone doesn't agree with *your* personal biases, it doesn't mean they're trolling.
    (5)
    Last edited by fusional; 11-26-2012 at 12:44 AM.

  9. #9
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    Quote Originally Posted by Preypacer View Post
    They already copied the entire spread of playable races from XI over wholesale, made minor changes, and gave them new names.

    They have copied an entire beastiary of mobs over from XI and other games wholesale - using the exact same look/design, just with more detail - and brought them in.

    Magitech is from another game in the series.

    Materia is from another game in the series.


    Crystal Tower.

    Golden Bazaar.

    And so on...

    Yoshi-P has already stated that XIV is going to be bringing elements from other games over, and it already has been from the start. So, concern about bringing things from another game seems rather moot at this point.

    Besides, as Elexia pointed out in the other thread, only people who've "visited Ivalice" will recognize them.

    I'm okay with them coming up with something entirely new. I just like the idea of having a race similar to them, even if not exactly them.
    Thats exactly why we need something entirely new, because nothing else is.
    (2)

  10. #10
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    SirEdeonX's Avatar
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    Quote Originally Posted by Preypacer View Post
    Goblins in XI (also a beastman tribe) would kill you as quick as look at you. Yet there were many who were friendly, ran shops, etc.
    Don't make me remember goblins XI ; . ; so mean


    Quote Originally Posted by Preypacer View Post
    In XII, Bangaa were mostly friendly but there were some villainous ones as well.

    As long as the game immediately establishes them as "not an enemy race" - as in making them a playable option and having them scattered about in towns, cities, etc as friendly NPCs, any confusion would be immediately wiped away.

    And, let's just say they go the Viera route.. Who's to say they couldn't be introduced as a rather vicious enemy race? What a race looks like, and what role they play in a given game's setting is not etched in stone. Something can be "cute but deadly" just as much as it can be "homely but friendly". Just look at the Roegadynn... (I kid.. I kid... >.>)

    I think folks might be overstating the "beastly looking race = enemy" thing a bit.
    WEEEEEEEEELLLLLLLLLL, yeah. I guess you're right.
    There are many ways to approach it lore-wise too. Not every beasmen tribe needs to be summoning crap lol

    So I guess it would be alright. Although I do like Nu Mous better :x
    (1)

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