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Thread: Zones ... hmmm

  1. #1
    Player
    Rak_Boy's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    279
    Character
    Kuro Otaku
    World
    Ragnarok
    Main Class
    Arcanist Lv 60

    Zones ... hmmm

    I noticed that this time the game enter different zones .. like XI "Loading"

    I liked 1.0 more "In way of how large the area is without zoning"



    what do you think?
    (7)
    Last edited by Rak_Boy; 11-24-2012 at 05:53 AM.



    Real Life > FFXIV

  2. #2
    Player
    Skies's Avatar
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    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    1.0 still had zones, but in a slightly different manner. Whereas it had the scenario pre-loaded, all the active elements, from enemies to resource nodes, would only load after you had entered that zone.
    It caused ghost enemies to suddenly pop up around you, it made talking to someone five steps away from you impossible in /say (it was very amusing, the first time I played I was trying to talk to a friend in Ul'Dah but we both happene to be JUST ON THE ZONELINE so we kept not being able to interact at all).

    ARR will just have very obvious zones with transitions
    (24)

  3. #3
    Player
    Mjollnir's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,580
    Character
    Fiery Mojo
    World
    Gilgamesh
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    Marauder Lv 100
    As long as it doesn't affect the chat log, it doesn't bother me in the slightest!
    (10)

  4. #4
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
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    2,938
    Character
    Kuro L'anzce
    World
    Masamune
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    Gladiator Lv 70
    I prefer zoning, it may be annoying, but i prefer this way more.
    (30)

  5. #5
    Player
    Dannythm's Avatar
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    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    This gives a feeling of a classic rpg, and I like that.

    Also zones allow the devs more freedom, and that would translate in better content.
    (24)

  6. #6
    Player Andrien's Avatar
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    Mar 2011
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    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    They can put more content in a zone. the stress will be easier on the server this way I think.
    (26)

  7. #7
    Player
    Ruisu's Avatar
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    Jul 2011
    Location
    Ul'Dah
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    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Rak_Boy View Post
    I noticed that this time the game enter different zones .. like XI "Loading"

    I liked 1.0 more



    what do you think?
    Have you ever walked from Ul'dah to Gridana? Or Ul'dah to Mor Dhona? Or moved from any large zone to another? It has it too.
    (4)

  8. #8
    Player
    Loki's Avatar
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    Mar 2011
    Location
    Uldah
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    1,252
    Character
    Loki Vanheim
    World
    Spriggan
    Main Class
    Scholar Lv 90
    I prefer to have some real zones than what we had during 1.0 it was so bad to not be able to see people in your party during few seconds and mobs too.

    And ok zones were big but not detailed/unique and had several copy/paste aspects. Thanks to the 2.0 it shouldn't be the case anymore or less
    (8)

  9. #9
    Player
    nibelunc's Avatar
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    Apr 2011
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    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    I like the new zones. Seem to be large enough and the zone loading takes around 3 seconds -.-'
    Damn what am I going to do while it's loading?!
    (9)

  10. #10
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    yes, when they say they want to add liike 1000 players in a single zone, thiis is the best method to do so.
    (3)

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