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  1. #11
    Player
    Cedri's Avatar
    Join Date
    Jan 2012
    Location
    Low orbit over Lake Superior.
    Posts
    904
    Character
    Cedri Vastal
    World
    Faerie
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Totorixiii View Post

    - DOOM Train Ride
    Fixed a spelling error.
    (0)

  2. #12
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by Aislin View Post
    Yoshi-P mentioned in the latest live letter housing will be able to feature achievements like bahamut's head, for slaying bahamut. It reminded me of FF12's Pirate's Den, which was kind of the game's achievements system. I hope more achievements turn up this way, that would be good. I want that.
    Yea, I completely agree with you. It's definitely a great idea to showcase your achievement in your home with Figurines or Shield crest or Primals head and such for the mobs you slayed or quest you completed that are consider Outstanding accomplishments.
    (0)

  3. #13
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by Cedri View Post
    Fixed a spelling error.
    I meant Train Ride as in another form of commuting from one place to another via land. It be nice to have a metrolink like station for a metropolis city in FFXIV to go from one place to another within the city that is massive.
    (0)

  4. #14
    Player
    dragnorak's Avatar
    Join Date
    Nov 2012
    Posts
    19
    Character
    Miyu Ayame
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    i would like to see a card game and further down the road i would like to see a dungeon creator for players to make their own dungeons
    (1)

  5. #15
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by Yellow View Post
    High level abilities allowing for more unique boss content!

    e.g Life 3.

    Dual Job system.

    E.g - Conjurer - splits off as WHM or ____ Mage that focuses mainly on DD with minor support spells (focusing on Water and Holy magic)

    Also, Archer - Bard/Ranger. Thaumaturge - BLM/Time Mage. etc etc.
    Hmm...triple combine job system? That would freaking crazy coolness.
    Imagine, Thaumaturge with BLM spells combine with Time Mage spells o.O without any restriction on what you can sub it with. And with this ablities would required a very hard quest to achieve in order to learn this ablity of so called Trinity Soul!
    (0)

  6. #16
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,580
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Aion View Post
    elite mobs

    some mobs that may call help and they transform/fusion into bigger mob
    Especially Magitek armour.
    (0)

  7. #17
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Ganna throw these in here even though these aren't really ideas, just necessities:
    In-game voice chat - The PS3 won't be able to install any voicechat software, so hopefully they'll implement a system of voice communication that's readily available to console owners. Of course it should come with a mute/muteall option.
    Message centre - They had it in FFXI, would be nice to have, especially when your trying to reach someone and they're not online (for example your trying to get recruitment into an LS).
    LS/FC announcement message - In 1.0, if anything major is going on in the LS that involved everybody, one would have to constantly paste in a message and hit enter every once in awhile. So yeah, announcment message!
    Ability to punt Lalafells - *gets shot*
    (0)

  8. #18
    Player
    HamHam's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah, Eorzea
    Posts
    250
    Character
    Hamtaro Kakamaro
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Totorixiii View Post
    Combining more than 1 player's skills/ability/magic spells to form a more powerful attack! I know we have limit breaks but it be nice to combine 2 people's attack and not just strictly to entire party.[/B]
    This is known in FFXI as skill chain, but I would like to see 2 spells also, like combo, but instead of self combo, more like 2 players combo.
    (0)

  9. #19
    Player
    Gagusho's Avatar
    Join Date
    Nov 2012
    Posts
    23
    Character
    Gagusho Tsukiyo
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I love the idea of the goblin king. Actually it would be cool if he can do some contact juggling with his bombs before tossing them.

    And, I can't wait for the housing system. Would love to put up skulls and hopefully weapons up on the walls. Always wanted a weapons rack in ffxi.
    (1)

  10. #20
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by HamHam View Post
    This is known in FFXI as skill chain, but I would like to see 2 spells also, like combo, but instead of self combo, more like 2 players combo.
    Hamham, im not talking about skillchain like ffxi. I'm talking about linking 2 player's magic spell/abilities to form one single enhancement or attack, example instead of both players casting fire, they combine it into a single firestorm spell instead, and doing more damage.
    (0)

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