Not sure if this has been discussed yet on the forums or not, but I and several of my friends are not too fond of the whole locked camera thing in 2.0. In case anyone doesn't know what I mean, basically as you rotate the camera, your character's facing direction rotates with it. Not only is this unrealistic but it's also inconvenient if you want to rotate the camera without changing the direction you're walking in (it's present in both of the alpha videos they released, so rewatch those if you haven't noticed). I'm hoping this is just an alpha thing but I thought I would make a post about it just in case, and to make sure I'm not the only one who has a problem with it.