I understand there are far more pressing issues that require the team's attention at the moment. But if time should arise, please consider removing the node spawns for this level from the kobold area.

High level aggresive monsters always cluster around the nodes creating problems. The player either has to wait long periods of time for them to move slightly enough to access the node, or be killed several times over.

I feel this is unccessarily frustrating and not condusive to the quickly executed play model all other leves exist for.

Thank you for your time