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Thread: VENTING

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  1. #1
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ZakarnRosewood View Post
    How do you know it is not realistic? Do you know the size/mass of the planet? The gravity ratios? This might be purely natural on the fantasy planet that is completely made up.

    PS: Magic....
    You could roughly find all that information out :P. Also we could logically gander general similarities to Earth by how birds fly and airships work. In FFXIV 2.0 we can also use female bust and bounce to calculate the extent of gravity.. lol


    I dont like "magic" as the response at least in basic response. Some made up bullshit always settles better for me, like when reading a fantasy book they hardly ever say "becuz..." but rather spend a few paragraphs to pages talking about the nature of whats going on.

    I really do think the animations are impractical but without animation blending I'm not sure how much you could improve it and not have it look worse in different ways.

    @Tent jumping - invisible walls = standing on tent, both are bleh. But I'd rather be able to stand on a tent then be blocked from landing somewhere it looks I can land.

    Though I said before just make the top of the tent slide you off, so if you land on it you slide off like snowboarding or something.
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  2. #2
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    Quote Originally Posted by Shougun View Post
    You could roughly find all that information out :P. Also we could logically gander general similarities to Earth by how birds fly and airships work. In FFXIV 2.0 we can also use female bust and bounce to calculate the extent of gravity.. lol


    I dont like "magic" as the response at least in basic response. Some made up bullshit always settles better for me, like when reading a fantasy book they hardly ever say "becuz..." but rather spend a few paragraphs to pages talking about the nature of whats going on.

    I really do think the animations are impractical but without animation blending I'm not sure how much you could improve it and not have it look worse in different ways.

    @Tent jumping - invisible walls = standing on tent, both are bleh. But I'd rather be able to stand on a tent then be blocked from landing somewhere it looks I can land.

    Though I said before just make the top of the tent slide you off, so if you land on it you slide off like snowboarding or something.
    Let me respond with this then. Do you really think that thousands of dollars, or hundreds of thousand of dollars should be wasted on a stupid tent, or focused on core mechanics that deal with every day gameplay?
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  3. #3
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by NinjaPanda View Post
    Let me respond with this then. Do you really think that thousands of dollars, or hundreds of thousand of dollars should be wasted on a stupid tent, or focused on core mechanics that deal with every day gameplay?
    hundreds of thousands of dollars to use a system they already have to play an animation (sliding) and to make a small set of code that pushes a character off a tent.. lololololol

    Not even really needed to make an animation for sliding the character- it would just look better. Anyway, it wouldn't cost even a thousand. Might cost a few hundred though depending on what resources they have sitting around and what scripts are already in their code.
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  4. #4
    Player SkyeWindbinder's Avatar
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    Aug 2012
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    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by Shougun View Post
    hundreds of thousands of dollars to use a system they already have to play an animation (sliding) and to make a small set of code that pushes a character off a tent.. lololololol

    Not even really needed to make an animation for sliding the character- it would just look better. Anyway, it wouldn't cost even a thousand. Might cost a few hundred though depending on what resources they have sitting around and what scripts are already in their code.
    How do you know this for sure? Please do tell.
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