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Thread: VENTING

  1. #41
    Player
    Antanias's Avatar
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    Exocryst Lebreska
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    Coeurl
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    Lancer Lv 80
    http://www.youtube.com/watch?v=4-nm7qjAUGE

    how I'll be playing bard in 2.0
    (1)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  2. #42
    Player
    Raagnar's Avatar
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    Uldah
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    Character
    Roric Sinwolf
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    Sargatanas
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    Marauder Lv 50
    I am far fom asking for ultra realistic jumping, but when I see the height you can get I feel there should be the mario jump sound effect along with it. Should be toned down ever so slightly.

    Also Id like to see if there is a different jump animation while sprinting. I havent noticed them sprint at all in the vids.
    (3)

  3. #43
    Player
    Naraku_Diabolos's Avatar
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    Jun 2012
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    Gridania
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    Character
    Hayley Westenra
    World
    Excalibur
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    Ninja Lv 100
    Quote Originally Posted by Psykotsu View Post
    lmao. I know.

    But seriously. The way they cast spells in this game is not realistic.
    Can you cast realistic spells in real life?
    (1)

  4. #44
    Player
    Zezlar's Avatar
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    Athalia Hartfell
    World
    Excalibur
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    Lancer Lv 85
    I personally don't care about jumping, it's more of the fact that everyone in all the alpha videos don't stop f'n jumping. It's like they think it's amazing technology to look like an idiot.
    (1)

  5. #45
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    I don't understand the complaints about jumping.

    At first I was in the group of people who didn't believe jumping should be added because it's not something that has been common throughout the FF series. Since this is an MMO, my opinion soon changed.

    Jumping breaks your immersion? Standing on fences breaks your immersion? Would you prefer the option where everybody on the entire planet* is glued to the ground and any space between the ground and the person would result in some sort of cosmic problem?

    *dragoons are the exception

    You do realize there's more to jumping than aesthetics, right? Guess not. You can jump up ledges/hills/platforms and avoid many different obstacles, and cut down travel time, like virtually every other MMO.

    Oh but sure let's not add jumping for the players who would actually like to jump (most of them) because the competition happens to do it and Final Fantasy XIV isn't the competition, right? Yeah let's just give people another reason to go to other games because we don't have another standard feature in these sorts of games.

    Sure jumping on tents and jumping up and down a hundred times in a row looks silly. So does running around in circles, casting flare repeatedly in the middle of a city, or going on rants about not including a basic mechanical and aesthetic feature.

    Let's put a limit on how much you can run around in circles, cast flares in the middle of the city, and rant about stupid crap.

    (PS: Not directed to OP, should be obvious but just in case)
    (7)
    Last edited by Kallivis; 11-23-2012 at 12:49 AM.

  6. #46
    Player
    Zezlar's Avatar
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    Athalia Hartfell
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    Excalibur
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    Lancer Lv 85
    At least when people ran in circles and casted flare in cities it looked pretty, and smooth. Rather then broken, and dull. I understand your point though, and this matter will come down to the players perspective, but seeing people jump repeatedly non stop like they're gaining experience for doing it is an eye sore after the 30th jump in 1 minute.
    (1)

  7. #47
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Anony Moose
    World
    Excalibur
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    Arcanist Lv 100
    Just to confirm with the anti-jump crowd:

    You're already sure that people won't ever get bored of just mashing that button, with the novelty never wearing off, and that even if this were the case, it is going to disquiet your core experience with the game so hard that we should all be permanently glued to the floor to make things better for you?
    (3)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  8. #48
    Player
    Psykotsu's Avatar
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    Oct 2012
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    Character
    Psy Kotsu
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    Balmung
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    Leatherworker Lv 50
    Quote Originally Posted by Naraku_Diabolos View Post
    Can you cast realistic spells in real life?
    Nah, the spells I cast aren't realistic. The way I cast them are. Unlike this game.

    I'm convinced one sneaky Alpha tester said "Let's jump during the live letter so we can see how many U.S threads we can create."

    Clever.
    (1)
    Last edited by Psykotsu; 11-23-2012 at 03:02 AM.

  9. #49
    Player
    Galliano's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Mog Net
    World
    Excalibur
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    Marauder Lv 50
    Is this a general vent thread? or is it a disguised complain about people complaining about jumping thread?
    (1)

  10. #50
    Player
    Jacien's Avatar
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    Jacien Visenad
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    Sargatanas
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    Pugilist Lv 90
    Quote Originally Posted by Kallivis View Post
    Sure jumping on tents and jumping up and down a hundred times in a row looks silly. So does running around in circles, casting flare repeatedly in the middle of a city, or going on rants about not including a basic mechanical and aesthetic feature.
    This this this this this this this this this this.
    (0)

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