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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Totorixiii View Post
    The problem with adding more weight is that, people will start complaining that the characters jumps too slow...

    As you can see, there is weight added to when you are landing from a jump. The characters are bending 90 degrees after landing from a jump and the animation happens very quickly which leads to some people not able to catch it.

    I think it's good as is, since we want to keep it fast pace and no thanks for slow-motion jumps.
    IF - they where using (I swore Yoshi said they where) using animation blending then there would be no threat to adding more life like movements to the jump, as you could meld it into a the next sequence of steps.

    But yeah I get why its so fast, at least if they are not using an animation generator, I just dont think it adds the proper respect to mass which makes it slightly "eyebrow raising" to watch (But I much prefer this over no jumps by like 10000000x kuponuts.. lol).

    Not that MMORPG's are known for their amazing jumps lol
    (2)
    Last edited by Shougun; 11-22-2012 at 07:35 PM.