I'm guessing most of those people complaining about jumping has played the game Tera. Because all the things requested seems to reflect what the game has in regards of landing and dropping from higher heights.

When jumping forward, the character would hunch down and almost stagger before resuming to run. And when dropping from a higher height, the character would land on all fours and stand still for a quick second. Longer if you fell down with damage inflicted.

I for one, don't care about jumping at all. After all, it was only added to satisfy the masses and not for gameplay.