I like the way it rains on you under the waterfall. I have noticed that the game has previously lacked character interaction with the environment and distances the player from the environment. I would like to see characters get wet from the rain, hair wet and matted, and dry out realistically. I would also like to see clothing get wet when it rains, or get icy when it is snowing, or dusty in the desert. It would be nice to see crafters and gatherers get dirty. Oh, well. What you have done seems to be a step in this direction.

I have mentioned this previously, but the miquo'te's tail looks like a limp rag and needs more animation.

A similar comment about the dungeon. It looks too clean. Not messy enough. Not dirty enough. Not sure what it needs but I didn't get the feel of a real cave-ruin. More epiphytes? Spider webs? Roots? Gravel on the floor? Dust in the air? But needs more realism. You need to FEEL the danger. It needs to look dangerous.

The forests are very nice for late summer or early fall. I hope they change with the seasons. The forest floor looks too clean... like a stage. There needs to be fallen branches and leaves, pebbles, dirt, roots, moss, more low ground cover. It needs to be messier. More natural. People have been complaining about the grass and I see why. The forest floor looks too bare.

I like the map, though it seems to reveal too much area when you move. Might as well see it all if it reveals that much.

Can't comment on the controls without trying them. I also find the fixed rear view annoying. I agree that the movement in FFXIV-1 seemed more natural. Camera and movement should not be rigidly linked. Camera follow is necessary but not the solid link in the test video.