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  1. #1
    Player
    Fossil924's Avatar
    Join Date
    Mar 2012
    Location
    Hyperion
    Posts
    67
    Character
    Burning Lake
    World
    Seraph
    Main Class
    Dragoon Lv 50
    We'll the console crowd which aren't MMO people for the most part are very young wether it's the 360 or a PS3 they have little respect for anything or anyone and that's a sad fact.I've been on XBL since it was beta tested and been playing online games since the first good PS2 game Socom and seen both grow alot,but the core players for both haven't changed at all in fact they seem worse.My biggest gripe with a PS3 version is it affecting FFXIV like the PS2 version did FFXI .Most PS3 games that are on both systems run better on a 360 because of it's simularity or compatibility to PC OP Windows anything.I mean SkyRim,Cod Black Ops II,Fifa,Madden and so many games had issues.I remember after the Original launch of FFXIV and would see PS3 talking about not being able to wait for the PS3 version and trying to explain that the launch version could never run on the PS3 or the 360 the hardware just can't handle it hell i had a Acer gaming rig with GTX460 vid card and it still had a few issues.I know its a new game engine,but the fact is the PS3 is a 6 year old system with a 6 year hardware/video card and no cards from that far back could handle FFXIV on PC never mind any console and again i know it's a new game engine,but the PS3 is an old system.For the record i only kept my launch PS3 for FFXIV and will most likely buy a new slim PS3 since it is 6 years old and a new system should run better overall.
    (0)
    Grenades r ur friends

  2. #2
    Player
    A_Hortensia's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    155
    Character
    Arista Hortensia
    World
    Hyperion
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Fossil924 View Post
    We'll the console crowd which aren't MMO people for the most part are very young wether it's the 360 or a PS3 they have little respect for anything or anyone and that's a sad fact.
    No, that's something you just made up; has almost nothing to do with the topic.

    I started FFXI shortly before PS2 launch, and then transferred over to my PS2 once I got the hardware.
    I had just turned fourteen. I had never played an MMO before. I was just a Final Fantasy enthusiast.
    I swear I had a better reading comprehension than most individuals I encountered, regardless of their age.
    Having never played an MMO and just being a huge FF fan didn't ever occur to me as any kind of disadvantage. I had a desire for learning and knowledge. I wanted to get better, I printed the same amount of synthing recipes off of Allakhazam as everyone else.

    Not having an MMO background I think actually made my life easier in FFXI. I had played the earlier Final Fantasy titles. I rationalized XI as FF1, with FF5's job system: multiplayer. I played FF9, and FF4-6 multiplayer on several occaisons.. XI was largely the same thing except with more players. I had that old fashioned "grind to succeed" mindset (that interestingly enough I acquired from other titles I didn't know Tanaka worked on.).

    I befriended a HUGE quantity of like minded people over all of my years(PS2, PC, 360, whatever). FFXI and FFXIV remain to be the only MMOs I've ever played, and I just turned 23 and I'm still paying for XI. The point isn't that I'm awesome. (I already know that.) My point is that I wasn't an exception. No one should have xenophobia towards console anything, certainly and especially not when it comes to a Final Fantasy title.

    There was never a problem with "PS2 people vs PC people". Amazingly enough, humans were still human regardless of what method they were experiencing the game. They had the same capacities to be intelligent or dumb, rude or polite.
    Teenagers like myself both played on PC or PS2, college aged young adults played on both, grown people with all their ducks in a row played on both systems.

    The XI PS2 limitations might have been a myth, or a lie, who knows. They're supposedly making the new expansion for the JP PS2 users also. Someone said "PS2 limitations" back in 05-06. Probably not the case since Treasures, WotG, 6 add-ons, and a whole bunch of updates have been added since the old days.

    Games that run better on one console vs another, is usually due to the software company not making the port correctly, and has very little to do with the actual system itself. For every instance of PS3 doing it better, there's an instance where 360 does it better, and another instance where they're both pretty much the same. Keeping that in mind, I know a lot of PS1 and PS2 games that play better than their own systems than they do on the PS3.

    They are building everything XIV exclusively to the PS3. There won't be any limitations or problems because they aren't just making a port of the PC software, they are totally custom building all their content to play perfectly and perform differently. As far as I'm aware, different engines, different everything, same servers.

    Finally on the topic again..

    This system is to alleviate the frustration of being stuck on content, and spending all day idle in town shouting for just 3 more members. Players who didn't play XI, have it a lot easier than they think.. but it's going to get worse, and it's not good enough.

    FFXIV: "Oh, I've been shouting for this mission for 3 weeks now and no one wants to help me. "
    FFXI: "I've need to do the CoP Ouryu fight for about 2 years now... "

    Both of these problems need to go away, and this system alleviates that "maybe", if you find yourself in that situation. It's not going to make the game easier for anyone, it's just going to alleviate the stress of wasting hours of your time doing nothing. Linkshells, static parties, and server community should still be strong.

    You ever take a huge amount of family members to a theme park and you waste most of your time deciding what to do next or where to go, and you wind up not getting anything you wanted done?: Final Fantasy XI. (XIV also)
    (2)
    Last edited by A_Hortensia; 11-22-2012 at 05:46 AM.

    '04 FFXI: Shield Kites - Paladin - Mithra - Windurst - Diabolos

  3. #3
    Player
    Forgo's Avatar
    Join Date
    Oct 2012
    Location
    In a place time forgot
    Posts
    1,008
    Character
    Forgo Tego
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by A_Hortensia View Post
    No, that's something you just made up; has almost nothing to do with the topic.

    I started FFXI shortly before PS2 launch, and then transferred over to my PS2 once I got the hardware.
    I had just turned fourteen. I had never played an MMO before. I was just a Final Fantasy enthusiast.
    I swear I had a better reading comprehension than most individuals I encountered, regardless of their age.
    Having never played an MMO and just being a huge FF fan didn't ever occur to me as any kind of disadvantage. I had a desire for learning and knowledge. I wanted to get better, I printed the same amount of synthing recipes off of Allakhazam as everyone else.

    Not having an MMO background I think actually made my life easier in FFXI. I had played the earlier Final Fantasy titles. I rationalized XI as FF1, with FF5's job system: multiplayer. I played FF9, and FF4-6 multiplayer on several occaisons.. XI was largely the same thing except with more players. I had that old fashioned "grind to succeed" mindset (that interestingly enough I acquired from other titles I didn't know Tanaka worked on.).

    I befriended a HUGE quantity of like minded people over all of my years(PS2, PC, 360, whatever). FFXI and FFXIV remain to be the only MMOs I've ever played, and I just turned 23 and I'm still paying for XI. The point isn't that I'm awesome. (I already know that.) My point is that I wasn't an exception. No one should have xenophobia towards console anything, certainly and especially not when it comes to a Final Fantasy title.

    There was never a problem with "PS2 people vs PC people". Amazingly enough, humans were still human regardless of what method they were experiencing the game. They had the same capacities to be intelligent or dumb, rude or polite.
    Teenagers like myself both played on PC or PS2, college aged young adults played on both, grown people with all their ducks in a row played on both systems.

    The XI PS2 limitations might have been a myth, or a lie, who knows. They're supposedly making the new expansion for the JP PS2 users also. Someone said "PS2 limitations" back in 05-06. Probably not the case since Treasures, WotG, 6 add-ons, and a whole bunch of updates have been added since the old days.

    Games that run better on one console vs another, is usually due to the software company not making the port correctly, and has very little to do with the actual system itself. For every instance of PS3 doing it better, there's an instance where 360 does it better, and another instance where they're both pretty much the same. Keeping that in mind, I know a lot of PS1 and PS2 games that play better than their own systems than they do on the PS3.

    They are building everything XIV exclusively to the PS3. There won't be any limitations or problems because they aren't just making a port of the PC software, they are totally custom building all their content to play perfectly and perform differently. As far as I'm aware, different engines, different everything, same servers.

    Finally on the topic again..

    This system is to alleviate the frustration of being stuck on content, and spending all day idle in town shouting for just 3 more members. Players who didn't play XI, have it a lot easier than they think.. but it's going to get worse, and it's not good enough.

    FFXIV: "Oh, I've been shouting for this mission for 3 weeks now and no one wants to help me. "
    FFXI: "I've need to do the CoP Ouryu fight for about 2 years now... "

    Both of these problems need to go away, and this system alleviates that "maybe", if you find yourself in that situation. It's not going to make the game easier for anyone, it's just going to alleviate the stress of wasting hours of your time doing nothing. Linkshells, static parties, and server community should still be strong.

    You ever take a huge amount of family members to a theme park and you waste most of your time deciding what to do next or where to go, and you wind up not getting anything you wanted done?: Final Fantasy XI. (XIV also)
    I was kinda on the same boat when i started FFXI but i started on ps2 and was a loner there for awhile but people back then where nicer then now but most are people that stayed and became vets.

    Which is what i think will happen here, people will get the mindset that they made this far and want to keep going up but don't take time for the new guys popping in, which we all where at some time ago. Though with ARR we are all new guys again just with higher jobs and some clue on whats going but that don't mean the real new guys should be left behind
    (1)
    "I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
    Credit goes to Denmo and Nique from Masamune for this art :3

  4. #4
    Player
    IndigoDarkwolf's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    141
    Character
    Sepia Windsword
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by A_Hortensia View Post
    You ever take a huge amount of family members to a theme park and you waste most of your time deciding what to do next or where to go, and you wind up not getting anything you wanted done?: Final Fantasy XI. (XIV also)
    My family had a simple solution for that: Show up at the beginning of the day, do a walk around the entire theme park, and just stop at every ride anyone wanted to ride on.

    To be fair, each of the LSes I'd join would try to organize some similar concept. My "join date" notwithstanding, I didn't really fall in love with this game until the beginning of this past September, which meant that I, for one, was highly eager to participate in these groups each time one my LSes would try to organize one.

    The problem was with misaligned play schedules amongst the few players who were willing/able to help progress players through mission content, compared to the relatively large number of players who would rather try to finish grinding their Culinarian to 50 so they can have all-50s going into ARR, or PL their dual-boxing alt/mule while leveling was easier, or some other task. And that's fine, it just meant that we'd put together whoever could play and go shout in Ul'Dah... for an hour. Or two. That last part could definitely stand to see improvement, so I'm looking forward to a X-realm quest queue, especially if it can keep parties together.

  5. #5
    Player
    Geiger's Avatar
    Join Date
    Feb 2012
    Posts
    12
    Character
    Cerebold Law
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Sorry if someone's mentioned this, but I got the feeling servers would be abolished in 2.0? The way Yoshi-P mentions that there will be 'hubs' for each region, but that you can still use one from outside your region, makes me think that basically the servers will be hoppable at any time. For example, Champions Online doesn't have servers but it does have different worlds that people get allocated into depending on which one are full. And of course if your friends are playing on this server you can move to this one, and so on. I'm just assuming because he did call them 'hubs' for a while, and if he wanted to say server he would have just said server.

    That said, not sure how the "new servers for PS3/new players" will be included in what I just explained.
    (0)

  6. #6
    Player
    IndigoDarkwolf's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    141
    Character
    Sepia Windsword
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Off-topic, but I'm not so worried about PS3 and FFXIV.

    I don't think performance will be an issue. The White Engine that FFXIV was based on arguably performed best on the Playstation 3, and Square seems highly confident that the new engine for 2.0 that borrows from Luminous will scale effectively across a broad range of hardware, though some graphics features may only be available on PC.

    I don't think memory will be an issue, either. Square has, so far, released every major content expansion for FFXI on PS2. The PS2 only had 36MB of memory, compared to the PS3's 512MB, albeit split into 256MB GPU and 256MB CPU. If Square can do that, it's hard to see how they couldn't manage a similar feat for FFXIV. Though I would expect PC to have more graphical options and detail.

  7. #7
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    X-server grouping is not the problem. Players being a douche is the problem, and that's going to happen whether you have X-server grouping or not. So we might as well go with it so we can have the convenience. Besides, if the thought of using it scares you so much, here's a thought:

    Don't use it.

    That way, you won't be bothered with it, and everyone who wants it can still have it. Everyone wins!
    (3)

  8. #8
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SkyeWindbinder View Post
    Don't use it.

    Everyone wins!
    So what about the people who want to play open world content but find themselves with a utter lack of such content because cross server grouping encourages if not demands the developers to make content only happen in instanced boxes.
    (1)

  9. #9
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Jynx View Post
    So what about the people who want to play open world content but find themselves with a utter lack of such content because cross server grouping encourages if not demands the developers to make content only happen in instanced boxes.
    Which is what they've already confirmed will be the case for dungeons, which all will be instances. No more world exploration, going into a cave and seeing how far in you can get or what's in there.. seeing other groups in there xp'ing, or exploring the place themselves, etc. No more finding hidden places and areas to explore just because it's there and you can. No remote areas, nooks and crannies that exist purely to give the world a sense of place, history, flavor and variety. Nope... everything will bedesigned specifically for some form of dungeon run or quest line. It'll be split up into instances and everyone will get their own private slice of Eorzea.

    Lame. Never would have believed they'd go that route.

    For me, personally, that was 1 huge red X on ARR.

    Having, as Yoshi-P put it, "strong guidance in all zones so players know where to go and what to do" is a second X. But that's fodder for another thread.

    So... Just waiting to see what the third will be. Cross-server grouping is almost an "X" for me.

    Yoshi-P seems bound and determined to turn the "world" of Eorzea into mere "background scenery for a game".
    (0)
    Last edited by Preypacer; 11-22-2012 at 10:46 PM.

  10. #10
    Player
    Fylion's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    55
    Character
    Fylion Talofymir
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Honestly though, I was a WoW player for a LONG time, and this was a great idea. The only qualm(s) I ever had with it were: 1.) Trying to communicate with someone from a different continent, and 2.) End-game raids done through it.

    The auto-translate system, while not perfect, will still help solve one of these issues. Here's hoping they don't add end-game alliance raids to this system.

    Now what I really want to see is them add in a system where crashing/dcing during a synth doesn't eat all your materials.
    (0)
    Quote Originally Posted by ScorchyWorchy View Post

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