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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I don't mean to sound rude, but you seem to have completely ignored the fact that the class system in this game is designed to return Final Fantasy to it's roots. They are trying to bring utility back from the abyss.

    Please go play more Final Fantasy games.
    (5)

  2. #2
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiote View Post
    I don't mean to sound rude, but you seem to have completely ignored the fact that the class system in this game is designed to return Final Fantasy to it's roots. They are trying to bring utility back from the abyss.

    Please go play more Final Fantasy games.
    Give some feedback or you get out

    Quote Originally Posted by Kiote View Post
    What is the point of playing a class that is totally useless without help?
    You don't make sense
    (0)
    Last edited by Thunderz; 11-18-2012 at 02:51 PM.

  3. #3
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kiote View Post
    I don't mean to sound rude, but you seem to have completely ignored the fact that the class system in this game is designed to return Final Fantasy to it's roots. They are trying to bring utility back from the abyss.

    Please go play more Final Fantasy games.
    The problem with the system is that every class will be identical at one point. How can you tell the difference between Thaumturge, conjurer, white mage, and red mage when they all have heals, they can all raise, and they can all damage deal, and they enfeeble?

    White mage will stand out only because it's heals and raises are vastly superior to the others.

    You have to have the jobs be unique otherwise why would you want red mage, or classes over one that can do better than others. You need to have jobs that are unique to each other.

    The way I made the jobs are back to their roots, except red mage. The way I made it makes it unique, rather than make a 3rd job that is similar to 3 others already. Take away the enfeebles from Blm/Thm/Whm/Cjn to have a reason to have a red mage in your party. The same falls with Time Mage.

    I played Final Fantasy 1 2 5 6 7 8 9 10 11 13 14 Tatics
    (0)
    Last edited by Jinrya-Geki; 11-18-2012 at 02:53 PM.

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,861
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kiote View Post
    I don't mean to sound rude, but you seem to have completely ignored the fact that the class system in this game is designed to return Final Fantasy to it's roots. They are trying to bring utility back from the abyss.

    Please go play more Final Fantasy games.
    The class system returning us to our roots? No. The job system, sure. And that's not to say I think the roots are some holy site anyways. If anything, the class system has the potential to make casters far more unique and further specialized according to the player's own needs and styles by allowing the mixing of schools. Though that may take some modifications to how we gain abilities, hence "potential".

    But at that point you might well see spell types making their obvious jumps into utility such as a WHM's light-type abilities being usable for blinds, or the elemental debilitation BLMs already have becoming more... intuitive.
    (0)