Yoshida said this particular animation won't be over the top, so no overdoing. The majority of animation discussions were not about boobs though, but about the removal of our current accelerating/decelerating as well as turning animations. Expecting them to keep them is realistic, partially because the reason they gave us doesn't make any sense, partially because it was working fine in 1.0. They did not introduce animation lock, nor was it sluggish (even if it might have appeared to be so for some people).If someone wants huge boobs with more animations on the boobs bouncing they should just go watch porn and or watch anime with big boobs.
Like seriously, asking for a little bigger boobs is fine with me but asking for a large boobs like Soul Calibur and or Dead Or Alive type is really stretching it... SE will decide if it appropriate or not but I wouldn't be surprise if SE is against boobs and animations like SC or DA type of games because they know what's over doing it and that it may cause people to be unhappy about it.
Again, people just need to be a bit more realistic in what they demand.
After having played 1.0 with those animations for 2 years, seeing them removed is extremely jarring to the eye. 1.0 movement seemed almost realistic, while abrupt changes in character movement in the alpha footage falls under the uncanny valley phenomenon.
Last edited by Soukyuu; 11-19-2012 at 09:52 PM.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Really dont mean this in a bad way because I love real women (women who dont look emaciated) but if you put those on SE's models the only way they'd ever have those (the pictures chest) is if they used magic or moogle surgery.
tooth picks != big natural boobs (at least in normal scenarios)
Also if you happened to be a hardcore workout person (like someone who fights dragons for fun) similar rules apply (I want to see more build options, for men too (super muscle to casual, for all races)).
This is a FF world - there are some things IRL that aren't going to fit in well with the aesthetics.
Any time you see someone [Request] that something gets added to FFXIV, it will be from one of two types of players:
1) Players who are fond the FF world and mythos and want to play as FF chars in a FF game.
2) Players that want to play as tweaked versions of themselves in a MMO -- that just happens to be called FFXIV.
Those in group #2 tend to ask for things that totally cheapen or ruin the artistic look of the game. On top of that, some of them can be very self-entitled.
That type will often use the phrase:
"I should have the right to [fill in whatever they want here]"
Last edited by Zantetsuken; 11-20-2012 at 04:32 AM.
Has everyone forgotten the real Final Fantasy?
This is a sedate image of Lulu. She was always almost out of her costume with her ample assets threatening to kill the monsters by themselves.
Last edited by hrdndv; 11-20-2012 at 05:29 AM.
Perspective is important XD (lulu is wearing a pushup dress)
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If you see SE portrayal of Tifa in Advent Children (best graphic, non-fan made Tifa model) you will see reasonable size as well (albeit both girls are large chested for their size - and super tiny waists lol).
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Assuming female metal armor isnt actually made of air the jiggling should be kept to cloth and undergear which also has support means there shouldn't be wild slaps in the face.
Last edited by Shougun; 11-20-2012 at 06:03 AM.
Lulu's look worked fine for a Tetsuya Nomura designed game, but this is a Akihiko Yoshida designed game (and he often stays away from fan-servicey stuff)
But just because something existed in a previous FF game, doesn't automatically mean it should be shoehorned into this one...
Eg:
or
Any addition needs to fit into the overall aesthetic of this game.
Go find some giant-breasted Akihiko Yoshida art and you'll have a far better argument for it's inclusion here. (and no, Cúchulainn doesn't count)
Last edited by Zantetsuken; 11-20-2012 at 08:27 AM.
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