I totally agree with this. *shakes hand* well played.
It is not like I dislike the idea entirely, my main point was that according to FF lore, the aforementioned job was not very well known, not very iconic, and realistically isn't going to get those FF fans attention off the bat, like a DRK THF NIN RDM would. My 2nd point was I fail to see much utility in the 1.0 version of the game, and although I am speculating, I believe it to be an informed speculation at making this call.
I am all for originality, and I am all for introducing new classes and jobs into the FF lore (not that Time mage is "new" in the lore, but blah... I understand what I am saying in my own head) because realistically it grew from FF1 but it isn't based solely off FF1. I just believe that to improve that "FF feel" to the game, which a lot of people stated at the beginning of 1.0, and probably still state it now - the game still lacks a bit of that "FF" vibe. Is it such a negative thing that I would rather the focus to be based off the iconic FF jobs that people remember, over the more subtle jobs in the lore?
So a community made poll should be gospel?
I didn't vote because I enjoy playing a large array of classes/jobs. So because I choose not to pick one definitive job that I will focus on once released, my voice is suddenly excluded? Wishing to play multiple jobs does by no means imply that I do not want to see more classes getting released, it simply means that I would like to see multiple, solid, enjoyable classes released.
What am I looking forward to seeing? THF and NIN will be interesting. Nice to finally get some dual wield classes hopefully. I will be interested how they do SAM as well, as I get the feeling that it will be nothing like XI. As for mages, the classes in that category I am looking forward to is ACN/SMN & BLU. I have always been a fan of summons/avatars/guardians/etc and how Yoshi plans to do it sounds interesting. I am also looking forward to seeing how the BLU skill set works, and how the dev team execute it because I believe that it will be a tricky one to balance (Similar to time mage). I also really hope they nail RDM and make it more of the melee/elemental mage that is was popular before XI. Giving them en-spells and spikes, with a nice arsenal of abilities and weapon skills. I hope it doesn't turn into the Time Mage that it is in XI.
So this will be my last post I will make in here because none of you will change my opinion, and I will change no one else's, so this argument/discussion is pointless. I am looking forward to what the devs come up with on the new jobs front, and look forward to playing whatever they throw at us - regardless how "standard" or "unique" it is. Hopefully you guys will get your way and they will release it in due time, I just hope it isn't the next big one to take the skies after SMN, and they look at the supportive roles such as THF NIN COR.
/goodbye.