Quote Originally Posted by Endigiont View Post
As I've and others have stated Bosses can be immune to stuns and in most Final Fantasy games are immune to most if not all status ailments. So make a class with spells that are only useful against trash mobs that no one cares about?

EDIT:



Crowd Control
Bind - Crowd control prevent movement
Gravity - Crowd control slows movement
Stop - Crowd control stuns target
Single target spells are hardly "crowd control". Make them -ga's and I will change my opinion.

Enfeeble
Slow - Enfeeble, increases delay for attacks / abilities 1 spell, that can be given to Arcanist already. and probably will be (speculation/assumption, but that's all we have atm).
Old - Enfeeble decreases stats over time Impact had a similar effect in XI and wasn't very useful. Not saying it wouldn't be in XIV, just pointing out another MMO that tried it and didn't really get the utility out of it

Support
Haste - Buff decreases delay for attacks / abilities
Reflect - Bounces a spell back at it's caster
2 other spells that could be given to WHM to eliminate the need for an entire new class

Utility
Teleport - Utility brings other players to Time Mage's location Anima baby !
Vanish - Sneak / Invis Sneak is eliminated by walk mode. Invisible is eliminated by common sense.

Damage
Comet - Nuke BLM.
Just my opinion...