Quote Originally Posted by Endigiont View Post
As I've and others have stated Bosses can be immune to stuns and in most Final Fantasy games are immune to most if not all status ailments.
Indeed.

It's like saying "They shouldn't implement a Death spell because killing bosses with one spell will be too OP." Resistances and Immunities can be adjusted for bosses.

Even on basic spells. Say Slow is a 10% slow and Slow II is a 15% slow. Adjust Ifrit's resistances so it's 5% slow for Slow I and 8-10% for Slow II.