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  1. #1
    Player
    Endigiont's Avatar
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    May 2012
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    Ul'dah
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    Character
    En Digi
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    Excalibur
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    Conjurer Lv 50
    Just a small example is "Stop" "Immobilize" "Disable". Preventing a boss from performing any action for any duration of time has a high chance of being OP in any battle system...
    As I've and others have stated Bosses can be immune to stuns and in most Final Fantasy games are immune to most if not all status ailments.

    EDIT:

    You padded out 3 spells that do almost exactly the same thing.
    Crowd Control
    Bind - Crowd control prevent movement
    Gravity - Crowd control slows movement
    Stop - Crowd control stuns target

    Enfeeble
    Slow - Enfeeble, increases delay for attacks / abilities
    Old - Enfeeble decreases stats over time

    Support
    Haste - Buff decreases delay for attacks / abilities
    Reflect - Bounces a spell back at it's caster

    Utility
    Teleport - Utility brings other players to Time Mage's location
    Vanish - Sneak / Invis

    Damage
    Comet - Nuke
    (1)
    Last edited by Endigiont; 11-17-2012 at 06:36 AM.

  2. #2
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Endigiont View Post
    As I've and others have stated Bosses can be immune to stuns and in most Final Fantasy games are immune to most if not all status ailments.
    Indeed.

    It's like saying "They shouldn't implement a Death spell because killing bosses with one spell will be too OP." Resistances and Immunities can be adjusted for bosses.

    Even on basic spells. Say Slow is a 10% slow and Slow II is a 15% slow. Adjust Ifrit's resistances so it's 5% slow for Slow I and 8-10% for Slow II.
    (1)

  3. #3
    Player
    Altena's Avatar
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    Apr 2012
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    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Endigiont View Post
    As I've and others have stated Bosses can be immune to stuns and in most Final Fantasy games are immune to most if not all status ailments. So make a class with spells that are only useful against trash mobs that no one cares about?

    EDIT:



    Crowd Control
    Bind - Crowd control prevent movement
    Gravity - Crowd control slows movement
    Stop - Crowd control stuns target
    Single target spells are hardly "crowd control". Make them -ga's and I will change my opinion.

    Enfeeble
    Slow - Enfeeble, increases delay for attacks / abilities 1 spell, that can be given to Arcanist already. and probably will be (speculation/assumption, but that's all we have atm).
    Old - Enfeeble decreases stats over time Impact had a similar effect in XI and wasn't very useful. Not saying it wouldn't be in XIV, just pointing out another MMO that tried it and didn't really get the utility out of it

    Support
    Haste - Buff decreases delay for attacks / abilities
    Reflect - Bounces a spell back at it's caster
    2 other spells that could be given to WHM to eliminate the need for an entire new class

    Utility
    Teleport - Utility brings other players to Time Mage's location Anima baby !
    Vanish - Sneak / Invis Sneak is eliminated by walk mode. Invisible is eliminated by common sense.

    Damage
    Comet - Nuke BLM.
    Just my opinion...
    (0)

  4. #4
    Player
    Endigiont's Avatar
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    Ul'dah
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    Character
    En Digi
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    Excalibur
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    Conjurer Lv 50
    Quote Originally Posted by Altena View Post
    Impact had a similar effect in XI and wasn't very useful. Not saying it wouldn't be in XIV, just pointing out another MMO that tried it and didn't really get the utility out of it

    You don't know what utility means and yet you keep spouting it out, Old utility? What?

    Single target spells are hardly "crowd control". Make them -ga's and I will change my opinion.
    As for not saying "GA" at the end of every spell seriously then you'd just complain I was reiterating EVERYTHING OVER AGAIN~!

    Anima baby !
    As for Teleport I'm thinking more along the lines of how Warlocks in WoW in the middle of a dungeon can pull other players in the party to their exact location and continue with the dungeon.

    As for divvying up magic to blackmage or whitemage you could do that with everything basically.


    So make a class with spells that are only useful against trash mobs that no one cares about?
    You'd be more than happy to see a Time Mage at a boss because of all the support it'll give to the whitemage and the tank.
    (1)
    Last edited by Endigiont; 11-17-2012 at 06:55 AM.

  5. #5
    Player
    Altena's Avatar
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    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Endigiont View Post
    You don't know what utility means and yet you keep spouting it out, Old utility? What? As for not saying "GA" at the end of every spell seriously then you'd just complain I was reiterating EVERYTHING OVER AGAIN~! As for Teleport I'm thinking more along the lines of how Warlocks in WoW in the middle of a dungeon can pull other players in the party to their exact location and continue with the dungeon.

    As for divvying up magic to blackmage or whitemage you could do that with everything basically.
    for you:

    u·til·i·ty   [yoo-til-i-tee] A noun, plural u·til·i·ties, adjective
    noun
    1. the state or quality of being useful; usefulness: This chemical has no utility as an agricultural fertilizer.

    So yes, I do know what utility means. i.e.. Impact / Old does not seem very useful.

    When you explain teleport in that sense, it seems to have more UTILITY. (woops I used that word again).

    And yes, you pretty much could do that with everything, but "time/space" has a fairly narrow skill set, and can be easily reallocated with only a couple of spells shuffled to BLM/WHM.
    (0)

  6. #6
    Player
    Endigiont's Avatar
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    Ul'dah
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    En Digi
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    Excalibur
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    Conjurer Lv 50
    No see you don't know what utility means in mmorpgs.

    Utility is a classification of spells or abilities primarily used not for combat but for interacting with the world.

    For instance, slow fall, movement speed, conjuring food and beverage, sneak or invisible, teleports, warps.

    Those in the mmorpg setting is generally what is referred to as utility.
    (0)

  7. #7
    Player
    Altena's Avatar
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    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Endigiont View Post
    No see you don't know what utility means in mmorpgs.

    Utility is a classification of spells or abilities primarily used not for combat but for interacting with the world.

    For instance, slow fall, movement speed, conjuring food and beverage, sneak or invisible, teleports, warps.

    Those in the mmorpg setting is generally what is referred to as utility.
    Sorry not all of us live in a magical land of ponies where we dance around and paint rainbows. We use english definitions of words..

    I do understand what you are saying though, but attempting to demeanour my point based on "failure to know definitions of words" doesn't really work when my use of the word is actually correct in the english dictionary.

    I do understand what you are saying though.. Just replace my use of "utility" with "usefulness" and you will understand my point.


    Trolling aside, (as yeah I have probably been guilty of it in here) It is not that I don't want this particular job to ever get released, nor do I care overly if they do it, as I have faith in the dev team and their ability to think outside the box/implement stuff and make it work~ however I would prefer to see the focus on new classes be on jobs with a more iconic final fantasy feel. Sorry to say but when I think of Final Fantasy I think of a guy with a cool sword/katana/two-handed weapon (WAR, PLD, THF), a girl in a white and red cape (WHM/RDM), a knight with cool armour and a big weapon (DRK, DRG, SAM), big celestial avatars (SMN), and chocobo's. The *only* place I really fit "time mages" into that is a sorcerer/ess type of character. Black/dark cloak (like Ultimicia/Edel).

    If we were to look at FF lore, I would prefer AF based on that sorceress kind of look.
    (1)

  8. #8
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    There are people who think of FF as anything past FFVII, and there are people who think those are crap. There are people who worship the ground Hironobu Sakaguchi walks on and there are those that are glad SE got rid of him. There are those that think Tactics doesn't count as an entry in the series, and there are sane, rational people.

    Arguing about what makes Final Fantasy "Final Fantasy" is a tired and pointless argument precisely because of the previous, so trying to dictate what is "traditional", and therefore what should make it in the game for that specific reason is a farce. A more grievous offense is speaking for an entire group of people as some kind of authority. The very fact that there are people who would love to see that job(and Geomancer, Beastmaster, Sorcerer, and even Mime) should be enough evidence that there's a demand for it, and that you can't or won't see that is your own special brand of myopia.
    (5)

  9. #9
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Altena View Post
    for you:

    u·til·i·ty   [yoo-til-i-tee] A noun, plural u·til·i·ties, adjective
    noun
    1. the state or quality of being useful; usefulness: This chemical has no utility as an agricultural fertilizer.

    So yes, I do know what utility means. i.e.. Impact / Old does not seem very useful.

    When you explain teleport in that sense, it seems to have more UTILITY. (woops I used that word again).

    And yes, you pretty much could do that with everything, but "time/space" has a fairly narrow skill set, and can be easily reallocated with only a couple of spells shuffled to BLM/WHM.
    BLM/WHM had most of these spell in FF 1 if anything lol.
    (0)