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  1. #1
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70

    Would like to See

    "Would Like to See"

    Okay, i know many of the players will more or less hate this post mostly because
    it somewhat related to another mmo-game out there, im no huge fan of that game but
    it did have some awesome "Addons" & features.

    Addons were mostly "User" creations in the first place so not an actual part of
    the original game itself.

    Call this an "Would like to see list" that me & my LS members put together.
    Just posting this as "Suggestions", becasue we put this list together for fun.

    note. Some ideas are based upon already announced upcoming features.

    ( Updated with "Blue" text as being confirmed for 2.0 release. )

    Mooghouse / Company House: 】
    -----------------------------------------------
    ◇ Including recipe for furnitures, Decorations
    ◇ Company Bank / Shared Storage option. (Bank-vault style)
    ◇ Company Shop / Shared shop. (For buying food, mats etc)
    ◇ Company Insignia / Battleflag Insignia (Gives party buff)
    ◇ Interior Themes for Company houses / including music themes.
    ◇ Furnitures: Chairs / Tables / Storage Boxes / Fish-tanks...etc
    (Also being able to sit on the crafted chair, etc)
    ◇ Minigame for company house, like.. "Poke the fishtank" for reward. (or something)
    ◇ Company flag / Banner in House. (or Wooden plate with LS / Company name on)


    Linkshell: 】
    -----------------------------------------------
    ◇ Linkshell Message / option to set "LS Message"
    ◇ Invite players to LS by entering name. (even if not close)
    ◇ Kick / Promote LS members even if not online / close by.
    ◇ Old-style FFXI LS icon. (various color)
    ◇ More / Cooler LS icons / more colors
    ◇ Member Area Location (not position)
    ◇ LS member rank titles (custom names)


    User Interface: 】
    -----------------------------------------------
    ◇ Range Distance information (mainly for mages & ranged class to see safe zone range)
    ◇ Customizable top screen bar (option to add custom info such as gil amount, clock, day, current position, open menu etc)
    - Example: WoW Addon "Titan Panel" (must be customisable even backround image + transparency)
    ◇ Option to add Top & Bottom addon bar.
    ◇ Being able to have chat-log attached to addon bar. (Show hide, like drop down/up menu)


    Battle / SP Suggestions: 】
    -----------------------------------------------
    ◇ BCNM Fights - or Re-inveting that style of option.
    ◇ Large Scale Battles! (Like: Dynamis, Sea, Sky, Einhärjar..etc) - Something simmilar will be in 2.0
    Hamlet Battles? - Added into game
    ◇ Monsters attacking / Spawning on Boat from Thanalan to Limsa. (Apukullo / Orobon monster / Ghosts)
    Guardian Favor - Must also have faster regeneration. - Removed from game
    ◇ Target Marks - Option to mark targets even during solo play. (non leve aswell)


    Macros: 】
    -----------------------------------------------
    ◇ More macro text slots per tab. (10/tab is too few)


    Other: 】
    -----------------------------------------------
    ◆ Mail-delivery system - Will be added in 2.0
    ◆ Anima Regeneration - Need to regenerate faster. (Maybe add some anima reward to Guildleves, most people prefer safe travel over waste of time trying to get to "Camp Bluefog" / "Broken Water". (Hence major anima loss /week.) - A way of reganing Anima has been implemented.
    ◆ Transport mounts - (Chocobo, Coblyns, Dodos ^.^) - Has been implemented.
    ◇ Player "Vanity" pets - (Baby Coblyn, Baby Dodo, etc Being able to summon in field / city.)
    ◇ Pet Breeder - (When they grown up they can engage in PvP (pet vs pet)
    ◆ Inscribed crafted gear - (not via crystal, but rather a special inscribe buff for a fee. Like FFXI, creators name on the gear, who made it) - Will be implemented sometime in 2.0
    ◆ Addons - Being able to visually re-design parts of UI personally. - Has been confirmed to optional
    - Like WoW addons, being able to re-paint visually parts of the UI, simple coding to
    replace / change locations of UI info such as "Time / Day" & HP,MP,TP,Stamina.
    ◆ Hair-dresser (Change looks, haircolor / style, skin-color) - Partially confirmed, 2.0 remodel character
    ◇ Tattoo Parlor.
    ◇ New Emotes: slap, giltoss, spin, rage (go all red = grrrrr), jawdrop
    ◇ De-Synth - Option to de-synth items.
    * Point Allotment - Favorite Presets. (Possibly to be removed soon)
    - Meaning option to save 2-3 Presets for when switching class from Mage-class to Battle-class, or Craft to Gatherer. (Option to save 2-3 presets as Favorites)
    ◆ Option to turn on/off the new Targeting system (from patch 1.16 (03/03/2011) - Fixed / Added new options.

    Bazaar: 】
    -----------------------------------------------
    ◇ Bazaar Message. (Option to set a text message in bazaar, like in FFXI)
    ◆ Additional Bazaar slots. - Sort of fixed by giving us 1 extra retainer.,



    NPC's: 】 (Additional NPC's)
    -----------------------------------------------
    ◇ Sales NPC on Boat from Thanalan to Limsa. (below Decks)
    ◆ Buy / Sales NPC at each Camp. - Actually added a few patches back.
    ◆ "Gear Set" storage NPC. (Like in FFXI, get a storage slip for a fee) - Partially implemented.
    (Mainly for Special & Event Gear, normal untradeable gear)
    - Partially implemented. Companion NPC - being able to summon 3-4 times/day for aid in Guildleves. (With addion to rankup the NPC Companion like in FFXI) - Something simmilar is being planned for 2.0
    (Option to change his/Her gear / Weapon & Class)


    Existing Items: 】 (Fix / changes)
    -----------------------------------------------
    ◆ Potions & Elixirs. - Increased potential. - Fixed & Implmented.
    ◆ Food. - Increased potential. (Remove optimal rank usefullness)
    (Also most recipes requires too many items, also hard to find)
    ◇ Items: Transformation belts. (like FFXI's Rabbit / Mandragora Belts)
    ◆ Sneak / Invisiblity Potion. (time limited) - or ability. - Partially added as a DoL ability.
    ◇ Beastcoin - Please incide Beastcoins to Currency slot.
    ◇ Tools or Jewelery "Bag" / seperated from normal invtory.
    ◇ More fish-food recipes. (Sand is no good...) Bring on the Sushi.
    ◇ Sitting down while fishing. (Option to sit while fishing)


    Spells: 】 - Might change when Classes gets Re-built.
    -----------------------------------------------
    ◇ Warp (return spell) (aka. D2)
    ◇ 2 Hour Ability Spells.
    ◇ Invisiblity
    ◇ Sneak
    ◆ Stun - Added as a spell combo for BLM, and few other abilities aswell. (ex.PLD / WAR)
    ◇ Blink (FFXI Blink)
    ◇ Enflame, Enthunder, Enwater, Enaero, Enstone, Enblizzard. (FFXI Red Mage Spells)
    ◆ Conjurer Spells "Flare, Burst, Freezze..etc" are gimp. (Increase damage & Accuracy) - Those spells are suppose to be the "kickass" spells. (And they can miss? thats messed up) - Partially Fixed / Added
    ◇ Spell fixes: Slow, Gravity are completly useless, increase duration of effect.


    Abilities: 】
    -----------------------------
    ◇ Treasure Hunter
    ◇ Dual Wield
    ◆ Guardian / Randomly Summons Guardian to Aid in Battle. (Maybe an elemental with random Buffer spell) - Has been confirmed to be added in some way in 2.0


    Classes: 】 (future classes)
    -----------------------------------------------
    ◇ Beastmaster (Also option to rename Pets, Equip pet with some gear, Collar etc, Abilitys)
    ◇ Assassin / Thief / Ninja
    ◆ Summoner - Has been confirmed to be added in 2.0
    ◇ Angel / Demon Class (with wings, possibly ability to fly for limited time) - The "Klaus Volka" Hater Class lol, then again i dont see you subitting anything useful to this game...some of us tries thou.
    ◇ Bluemage / Mimic (Type, that can use monsters spells)
    ◇ Samuraj
    ◇ Dark Knight
    ◇ Enchanter - Craftclass - Ability to enchant items / Gear / Weapons & Tools. (Craftclass, capture enchants via "Soulplates" maybe, then include those to craft. Boosts stats, Add dots, HP / MP steal / Auto-Regen, etc)
    ◇ Florist - Gather Class. (Gather floral, Seeds, etc to Grow in flower pots wich yields items) Much like in FFXI. (So ya we could use Mooghouse for that, or storage facility)
    ◇ Treasure Hunter - Gatherer Class (Main Tool: Key & Offhand: Shovel.)
    - Instead of using chocobo for digging, why not give a class a Shovel to dog for treasures, and maybe use key's to unlock chest (like FFXI treasure chests that spawns randomly in caves etc)
    - Now, i used to be "THF" in FFXI & loved it so im no big fan of this last idea thou.

    - Sorry for any typos.
    ¤ oh ya....im a huge FFXI fan since several years back.

    Update / 2012.07.10: Updated & fixed a few things since it's one hell of an old thread of mine.
    (0)
    Last edited by Laughlyn; 07-10-2012 at 01:55 PM. Reason: Updated

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