Pretty much, and make it so you can't get armor/weapons for a class you're not playing.
I never said that. I just want to restrict the ability to switch on-the-fly, perhaps by requiring you to go to a specific location to change classes. Yes, it will change things, because people are unwilling to accept party deviations due to how easy it is to change classes. It's a core game issue that has many negative effects on the community and the health of the game (the former is just one example).Restricting our ability to play whatever jobs we feel like; I vote NO.
You = someone who didn't read the whole thread.
WoW is not like that at all. In fact, in WoW, it's even easier to play "multiple roles" due to the ability to swap your talents any time anywhere. Also, again, I never said we should remove the ability to change jobs/classes, just a restriction; however, that is only a small facet of the information this thread concerns.If you want to be stuck in a specific role, go play wow. I like switching jobs on the fly thank you very much.
Some people like playing a lot of classes; some people don't. I personally want to focus on one, I should not be shunned or penalized for that difference of playstyle (which may or may not be the same as the global playerbase's playstyle).
The sad thing about this post is it has very little to do with my OP. It's like you copy pasted this from another subject because you liked the post; it's irrelevant. Are you just saying it's the communities fault with that wall of text or what? Because, I've already covered that argument.Every single content at 1.0 was doable with any job setup, you see the issue here is most players are LAZY, refuckinemphasize on lazy, if you want to do strat your way, then go make your own strat, go setup the party and proof to people it works and people will starts using it.
BUT no, people would rather on freakin whine on forum instead of refining their own strat, they would rather people carry their ass. So, they keep using the strategy that apparently they hates. Well, guess what? freaking suck it up if you are lazy.
This is MMO, there is never true balance, some job will shines at certain instances, some at others. Get this in your head deeply, this is the price you have to pay for uniqueness. What devs can do is make them all viable in the fights and that is what they already did.
Ifrit? magic and melee burnable
Moogle? magic and melee burnable
Garuda? you need both magic and melee to win
25m Speedrun instaces? you can win with any combination of battle classes
This issue isn't going away in a game where holy trinities exist, so suck it up.
What's funnier is this has absolutely nothing to do with the holy trinity. I have no idea why you even brought that up.



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