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  1. #5
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Dzian View Post
    Quote Originally Posted by Quesse View Post
    I actually didn't really like that FFXI was so limiting in its job selection - in that it was completely annoying before abyssea to level more than 2-3 jobs to 75 and gear them. You had to really pick what to focus on and didn't get to enjoy all the jobs that FFXI had to offer.
    Personally that's what I liked about it. it made things alot more diverse. everyone had a different set of jobs levelled and there weren't really many people the same. and in a way ensured people could play what they wanted. if you had dragoon you weren't told to go warrior or sam or whatever. you could happily stay drg. in xiv though even if you have drg you'd go monk at miser....
    But you're missing my point. I understand that you guys don't want to be stuck at the same job for every fight. But taking the flexibility away robs people of the fun of being able to pick different jobs at any time. Just because some groups idiotically stick to prescribed party formulas like sheep, doesn't mean all do. It would be sad to rob those people of fun just because you're bitter. Ideally, the job/armoury system is great. Let's not fix it by getting rid of it >.<

    Quote Originally Posted by whoopeeragon View Post
    This isn't the armoury system's fault. It's the playerbase's fault. Don't go picking at SE for what the community themselves have limited on their own.
    Exactly! Great post!
    (5)
    Last edited by Quesse; 11-15-2012 at 11:08 PM.