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  1. #1
    Player
    Wilksha's Avatar
    Join Date
    Dec 2011
    Posts
    278
    Character
    Rosetta Rouge
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Tuxedo Mask RDM '.' OMG no!
    (1)

  2. #2
    Player
    A_Hortensia's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    155
    Character
    Arista Hortensia
    World
    Hyperion
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Wilksha View Post
    Tuxedo Mask RDM '.' OMG no!
    Tuxedo Mask RDM ='¬'= OMG yes!



    Tuxedo Mask and RDM work well together.
    They both can do anything, and they both are bad at everything.
    Yet, their swag is Impossible to Gauge!



    (I guess this post actually belongs in the 'Fabulous!' thread.)
    (0)
    Last edited by A_Hortensia; 11-18-2012 at 09:39 AM.

    '04 FFXI: Shield Kites - Paladin - Mithra - Windurst - Diabolos

  3. #3
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    I think I'd rather keep the elemental stances, they gave monk the ability to do decent damage to enemies who are resistant to physical damage, plus fists of wind was good for getting around quickly in areas chocobos couldn't go. Besides, who's to say that just because monk may get more combos, they'll get rid of stances?
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Vanguard319 View Post
    I think I'd rather keep the elemental stances, they gave monk the ability to do decent damage to enemies who are resistant to physical damage, plus fists of wind was good for getting around quickly in areas chocobos couldn't go. Besides, who's to say that just because monk may get more combos, they'll get rid of stances?
    I don't think they'll lose the ability to damage enemies resistant to physical damage. After all, MNK in FFXI had the ability Formless Blows that did the exact same thing but without the elemental flavoring. They could bring that back to replace elemental stances.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5

  6. #6
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    I feel that the redesign may actually be done to bring about thief as well. Take away blindside and what not. I think we may actually see thief before redmage. We have daggers and no real class that uses them right now.
    (1)

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