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People in this forum don't give a F@#$ if early ALPHA build is already doing x1000 than anything 1.0 could do w/o even trying they WANT to bitch and complain and they demand MORE while suffering the delusion that this can be compared to 1.0 testing experience which is laughable. Keep at it ppl keep giving the reps motives to /facedesk
I am quite sympathetic of the community reps that have to deal with this forum day to day... Mind you, there's worse. the SWTOR and EVE Online forums are even worse, but those are rather nasty extremes.People in this forum don't give a F@#$ if early ALPHA build is already doing x1000 than anything 1.0 could do w/o even trying they WANT to bitch and complain and they demand MORE while suffering the delusion that this can be compared to 1.0 testing experience which is laughable. Keep at it ppl keep giving the reps motives to /facedesk
People in this forum don't give a F@#$ if early ALPHA build is already doing x1000 than anything 1.0 could do w/o even trying they WANT to bitch and complain and they demand MORE while suffering the delusion that this can be compared to 1.0 testing experience which is laughable. Keep at it ppl keep giving the reps motives to /facedesk
Just to say, x1000 times better doesn't mean it'll be a success. The alpha animations alone are enough for me to seriously consider playing this game or not. There's something they haven't commented on, and it's somewhat worrying but i'd find it hard to believe those animations, or lack of animations, are final.
Just to say, you might just be addicted to having the last word... 1000 times better doesn't equal success for any game. It might mean the client will actually work as intended.Just to say, x1000 times better doesn't mean it'll be a success. The alpha animations alone are enough for me to seriously consider playing this game or not. There's something they haven't commented on, and it's somewhat worrying but i'd find it hard to believe those animations, or lack of animations, are final.
The animations are what nearly every western MMO looks like. I'll get used to it. I hope you won't.
@skeezixdilemma
Now you're just reaching, quite a lot... and apparently not "finished" with the thread, or the topic, after allJust to say, x1000 times better doesn't mean it'll be a success. The alpha animations alone are enough for me to seriously consider playing this game or not. There's something they haven't commented on, and it's somewhat worrying but i'd find it hard to believe those animations, or lack of animations, are final.
That it's performing so much better at this point than it was back in 1.0's late Beta means that the game is far better optimized, better coded, with a better graphics engine, and with better network and server structure overall - all things that have been attributed to why 1.0 was so horrible in that category.
Of course that doesn't mean it'll be a success - to you or anyone else. There are many factors that contribute to that. XIV 1.0 crashed and burned, despite having much more elaborate and detailed animations. It's no one thing that decides a game's success or failure. It's a collection of smaller things that add up.
Animations, on the other hand, are a personal thing. You have a problem with them. Fine. Others don't. Arguing that you "find it hard to believe those animations, or lack of them, are final" is an argument from incredulity. Because you personally can't believe something, doesn't mean it necessarily is or isn't so.
More importantly, they're completely irrelevant to this thread, which you started and chose the subject for.
You seem to be trying to move the goal-post now in your response there. You started this thread to talk about lag/rubberbanding. It's right in the subject line. People have by now (I would hope) sufficiently shown you that
1) It's a small portion of an otherwise beautifully running alpha test
2) Even with everything as "perfect" on their end as it can be, there are still factors outside of SE's control that contribute to network lag and such. This is a fact of life in any kind of online activity.
3) Yoshi and co. are aware of it. Have acknowledged, are working on fixing/improving it, and have been quite up-front in letting us know.
Yet now, you're talking about "animations or lack of them" being an issue. That's not the issue you started this thread about and you're basically now throwing out a red herring by trying to make it about something else. You're derailing your own thread and essentially arguing for the sake of arguing at this point... instead of "ending it" and walking away as you claim to have done earlier.
Last edited by Preypacer; 11-15-2012 at 10:05 PM.
No, "we" really don't know that. "You" are making an assumption.
What I personally do know, is that having things bouncing... hair, jewelry, etc... can be enabled via physics simulation, which the hardware takes care of; similar to the physics simulation already in XIV 1.0.
We also don't know if it'll be in effect at all times. It would be silly to see someone's chest bouncing around when they're wearing full plate armor.
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