


Well they better sort out those mobs that can one shot you with no problem first (imps, gnats etc), it will become increasing frustrating for people to recieve a death penalty becauase of crappy balancing of enemy abilities..5th: If death is pointless people will not care, even the head dev agrees on this. The stiffer the death penalty the better the playerbase becomes. I think a more harse death penatly or large armor/weapon dmg would be equivalent to SP loss. Currently the idea is well lets try it if we die it doesn't matter and that is just pure stupid so this one I agree with completely the game needs a real death penalty..
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