you know SE made both right its still there own.I like how he starts by saying to stop trying to be like other MMOs
then goes on to suggest a ton of stuff from FF11
you know SE made both right its still there own.I like how he starts by saying to stop trying to be like other MMOs
then goes on to suggest a ton of stuff from FF11
This doesn't have the feel of a troll-thread to me. I saw it as constructive criticism. Not everyone will have the same opinions, but that's just natural. I hope this thread doesn't turn hostile like many others.
Arguing over opinions is pointless, why not just add your own ideas? ^^
Last edited by Nabiri; 04-03-2011 at 04:15 AM.
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you must of can after the TP spamming started, before they noobed ffxi up they used to have stragety do magic burst after a skill chain cuz if you didnt do it it took maybe 3-5 mins too kill mobs. if you pull 2 mobs your party is wiped then you loss exp & and time pulling mobs even took skill.Quote Originally Posted by indira View Post
there nothing to learn in ffxiv is the problem you just do whatever with no challenge or worry.
And for the most part this was different in XI how exactly?
XI:Shadowtaru (Alexander)Manifest(Shiva) Volnaru (Asura)
1.0: Delirium Impulse (MysidiaGungnir)
ARR:Dashe Herate (Sargatanas)Dashe Voln (Excalibur)
what do you understand by challenge? The game system is very deep and complicate ( even tho ubnbalanced and broken i some aspects) and learning it and learning how to use it is a challenge. you say drop anima. I like it, andi like it that you need to plan its use. when i am not i hurry i just walk around, but when i know frioen have limited time to play, and we want to do something together i port. noone forces you to use it anyway. but i guess you liked fact that people who were playing less and coldnt afford to getscrolls with warp, had to pay you to teleport them? You still can do that, people run out every now and than and offer to pay for a port.anyway i am to tired to elaborate. point:
You dont like the game as it is? GTFO, and dont break it for me.
after toau the game turned to shit dont need to point out current stuff.Abyssea, Twilight Mail/Helm and Atma of the Apocalypse say "Hi".
Actually I played from nearly the begining and I can assure you outside of a few things the game pretty much felt the same from when I PTed to when I threw in the towel. The only real major thing I remember changing was PLD going from PLD/WAR to PLD/NIN.you must of can after the TP spamming started, before they noobed ffxi up they used to have stragety do magic burst after a skill chain cuz if you didnt do it it took maybe 3-5 mins too kill mobs. if you pull 2 mobs your party is wiped then you loss exp & and time pulling mobs even took skill.
You're missing out on FFXI playtime.first off they need to stop trying to be other mmo's, since they'll never beat wow cuz it already has its fan base locked in.
they need to drop anima and add a form of warp spell/warp items
they need to add a mog house or something like it
they need to to make you change jobs in your mog house
they need to add a painful death penalty or or there no point in dieing
they need to make aoe spells seprate from solo attack/buff/debuff spells
they need to make re-do all the classes as there own type of class(dd,tank,buff,debuff)
they need to make a real search like ffxi for finding party members and flag for party.
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