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  1. #91
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    Well i welcome some extra % on the melds.... 18% seems to be more like 0% for me atm. . . .
    (2)

  2. #92
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zyph View Post
    And here I was thinking that having epic looking gear with boss stats would really put your character aside from others.

    Silly me.
    Well when developers said that Crafted gear is always going to better than dropped gear. Makes you wonder what's the point of fighting boss mobs.
    (3)

  3. #93
    Player
    EnkiOro's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    79
    Character
    Enki Oro
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    Well when developers said that Crafted gear is always going to better than dropped gear. Makes you wonder what's the point of fighting boss mobs.
    Did they really say that? It's kinda disappointing then.
    (1)
    ·blm·sch·smn·brd·

  4. #94
    Player
    Gentaro's Avatar
    Join Date
    Feb 2012
    Posts
    281
    Character
    Kupli Koop
    World
    Twintania
    Main Class
    Conjurer Lv 100
    When triples are common now, just go for quad >_>
    (0)

  5. #95
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Gentaro View Post
    When triples are common now, just go for quad >_>
    Triple T4 still rare.
    (0)

  6. #96
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I would like to be able to keep up with gear progression with crafted gear. So yeah I'm all for this. Players don't only go after one set of gear in the world, and I don't much mention of the large price tag that is going to accompany said high level craft/melded gear, if I even sell it at all...
    (0)

  7. #97
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    Go full speed ahead with change. They said "fluctuations". That pertains to the stat variations in a same tier. Thank god they are getting rid of that. It felt so wrong when they got rid of the +2, +3 mats just to move that to materias.... Clogs the inventory like crary.

    I'd rather have slots instead of a stacked chance. I'd also like to safely meld items with different stats instead of always trying to stack a single stat.
    (3)

  8. #98
    Player
    EnkiOro's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    79
    Character
    Enki Oro
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Maxwell View Post
    Go full speed ahead with change. They said "fluctuations". That pertains to the stat variations in a same tier. Thank god they are getting rid of that. It felt so wrong when they got rid of the +2, +3 mats just to move that to materias.... Clogs the inventory like crary.

    I'd rather have slots instead of a stacked chance. I'd also like to safely meld items with different stats instead of always trying to stack a single stat.
    You just made me realize that one of my retainers will be super happy. Had a bunch of STR IIIs that I was keeping for doublemelds, and had right about each of the fluctuations!
    (0)
    ·blm·sch·smn·brd·

  9. #99
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I'm all for them changing. The leaps and bounds of difference between double-melded players and those that can't afford it fosters extreme elitism, as well as a refusal to learn skills over just having higher melded items. I'm also sick of seeing content that it well nigh impossible without double or triple melded gear. That doesn't separate the skilled players from the unskilled, it separates the rich from the poor and makes the rich ones the only ones able to enjoy all the content, which is not fair at all.
    (3)

  10. #100
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Getting rid of the different stats withing each tier is a really good idea, especially since apparently we won't be able to buy more retainers. This will easily save me 50 retainer slots.
    (0)

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