Easier melding means I get my relic weapon cheaper, I'm all for it. pce

Easier melding means I get my relic weapon cheaper, I'm all for it. pce



Why wouldn't you be able to buy it? higher success rate on double meld = more melds on these weapons successful = more people selling them for less than they were in ARR. There will still be people silling them, tho they shouldn't cost nearly as much if they put double meld success rate at a good level.


There making melded gear Untradable, which is just stupid.Why wouldn't you be able to buy it? higher success rate on double meld = more melds on these weapons successful = more people selling them for less than they were in ARR. There will still be people silling them, tho they shouldn't cost nearly as much if they put double meld success rate at a good level.


not really, now you'll just have to slap four of them on there instead of two making it just as difficult and more expensive. after all they did say they were alarmed and the amount of people that already have relics. thats SE lingo for butt f#ck incoming.



Another thing to consider is that the stat system is changing too. So those dragoons with a bunch of extra piety gear might suddenly find themselves with a lot of really silly gear.
On the one hand I can certainly appreciate the value of rarity, and getting that triple meld certainly can make you feel a cut above the rest.
But really materia melding in 1.0 was just a big kick in the groin for anyone who didn't have either millions of gil to spend or just a tremendous amount of time to craft/bond/meld. Seeing a double meld with a 20% chance was a bit prohibitive. I'm in favor of balancing the odds a bit. Double melds shouldn't be so scarce. And they can still ramp up (or down as it were) for subsequent melds.
Let's see how it is in Beta. And if it's just a little too forgiving, let them know.
*reads thread*
Doesn't look like anyone else has a problem, looks like most people actually did/are complaining about the previous system.. including myself.
never understood the need for 4 tiers of materia within each tier of materia personally.. just bloated the system needlessly.


He did say that the effect of materia will be lowered, so maybe a double meld wont have as big of an effect on your performance as it does now, or even better, maybe the stat increase will be reduced (from 20 on T4 to 10?)
We just don't know yet, and as a person who spent a bunch of gil on double melds and triple meld attempts, I'm not bothered one bit by this.
with more casual melding plus lesser stackable effect for same materia, we will see more customization. At least give chance to those yellow materia to be used
Aion Zwei - Masamune
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