Once again, no you can't have ice cream for breakfast and lunch.
You'll understand when you're a mommy gatherer.
Once again, no you can't have ice cream for breakfast and lunch.
You'll understand when you're a mommy gatherer.



You think that me suggesting the cap be removed would mean only it will be changed, thats very naive. DoL are full classes whether you like it or not, thats how it is currently and they shouldn't be getting penalised more than DoW/M/H because its at the bottom of the ladder where supply starts.
There's far more problems with the economy and supply in this game than the fear of DoL being capable of going full bore. If they were so concerned with supply to crafters there wouldn't have been new ways added to get crystals. They used to be the limiting factor for crafters that was already on the verge of collapse because you can simply buy Fine Sand cheaply off a vendor.
It was hard work playing for 2 hours a day with no competition over nodes to get 1,500,000 gil/hr on gold alone wasn't it? XIV is going to crash straight into the same economy Diablo 2 has at this rate where the official currency is worthless and its reduced to trading full items. Theres absolutely nothing removing money from the economy.
I've still yet to see any MMO's that needed heavy handed restrictions on supply from whoever is gathering. I also don't know any other MMO's that have a gatherer main class other than Lineage 2 which again has no limits beyond your own personal speed. Feel free to name one that isn't by SE or a F2P that limits you on everything if you don't pay.
If they are going to keep this kind of system and keep adding more like it at the whims of the RMT market its already a lost battle. Passive measures do not work, especially when most Bots are on compromised accounts. What's going to stop one of these guys from having an entire account full of Miners right now and crashing your market because they can mine in rotations? Nothing.
Any RMT limitation is only a penalty to legitimate players, this is coming from someone who regularly death trains/kills/reports bots. There needs to be an easy to use in-game way to report botting that will be actively dealt with rapidly.
Try doing something that isn't dismissing others concerns, theres been no game I've played where I haven't been a gatherer.
Basically the 'double whammy' regarding the skill pts gain is why i quit playing FFXIV since i had decided to become a dedicated DOL, so effectively I would never hit surplus because it was nearly impossible to reach the surplus in the first place due to the constant fails and reduced experience, on top of then non-working "special" abilities such as the ones for crystals, to me this was inexcusably a TERRIBLE design choice to impose on gatherers in my opinion.
To Elaborate further, the item limitation is a band-aid vs RMT, but i still understand why it is there, notably creating other characters bypasses this limit
I would propose for the sake of not making the game TERRIBLE to do one of the following:
-Change fails into proper full sp gain and still fail to give the item but with a proper explanation (your clumsiness from overworking destroyed the item)
-Change the mechanic to give LESS ITEMS ON AVERAGE to put it more in line with the limitation and remove the fail mechanic entirely, this would most likely be less liked by players on average however (IMO should have done this from the start instead of some underhanded/sneak RMT counter on top of the already advertised systems)
BTW: this has been going on for a very long time, proof
http://www.ffxivcore.com/topic/26612...atigue-hidden/
Last edited by Xaile; 05-02-2011 at 04:27 PM. Reason: non-working, was mis-spelled
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