Results -9 to 0 of 284

Dev. Posts

Threaded View

  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Arcell View Post
    How many times could one swing a large two-handed Axe and brutally murdering a creature before they get tired and start doing worse? Combat classes can go out all day long and gain SP in a variety of ways and the only thing barring them is fatigue. Gatherers can do that but the difference between SP gains of both are tremendous. The SP gains don't even need to be equal, just better than they are currently.

    Also Peregrine I agree with your point that the dev team shouldn't listen to every "popular" idea but you could have presented it in a less offensive manner.
    Could have. Won't. At this point the chronic offenders are chronic. It's a lost cause to respect their opinions and coddling them isn't as effective as backhanding them after your first couple of attempts to fix them is met with more stupid ideas.

    Yoshi-P has to be nice and kind and considerate when every player and their brother thinks they have the solution to what ails, but I don't. I'll pick up Tanaka's beat stick and swing it for him. I've had enough of this nonsense. There's nothing new that the player base can say or suggest that will help at this point. **** this noise.

    Do what is obvious and right. End the double SP nerf and leave it the hell alone. As the other VETERAN gatherers have said in this topic, if anything needs changed about gathering it's to REDUCE production.

    Don't think so? Well you shouldn't be listened to for your own good.
    (2)
    Last edited by Peregrine; 04-12-2011 at 03:52 AM.