Quote Originally Posted by Gildrein View Post
As a countermeasure against RMT activities, the probability of gaining items through gathering will start to decrease after repeated attempts over a long period of time. After a certain number of attempts, items will no longer be obtainable through gathering.

If you have ideas and feedback on this topic, please don't hesitate to let us know.
I think the team needs to realize the effect their supposed RMT countermeasures have on the enjoyment of legitimate players. I do believe that the community is more negatively affected by the countermeasures than RMT are.

For example, in this case, there's nothing stopping the RMT from having multiple characters on one account so when one hits this "fatigue" they simply log onto another and continue. At the same time, a legitimate player trying to earn gil or materials through proper means is penalized and their efforts are slowed.

RMT are always going to be a part of games in this genre. Nothing will stop that, but their efforts are better hindered by active means, not passive. I.E. having a Special Task Force member logging onto servers and actively seeking players engaging in RMT strategies. Using this as a basis for futher investigation into the accounts in question would be much more effective while having a minimal impact on legitimate players. As many players can attest, it's not difficult to spot bots.

Understand you'll never create a RMT-proof MMO, and an active approach is the most effective.