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  1. #11
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Xenor View Post
    Crafting is different because it doesn't bring new resources into the game (apart from gil from NPCing items), you're simply using materials that already exist.

    No sane gatherer wants there to be a situation where a player can bring unlimited mats into the game because the prices of everything you gather would hit rock bottom within days. They would be worth barely more than the price you get from an NPC. Look what happened to zinc, silver and obsidian ores during the period when everyone was soloing doblyns to rank up. Those ores because almost worthless.

    As a crafter you may feel happy paying 500 gil per ore, but then why bother playing gathering classes at all? Only the rank 50s would benefit, because they won't need to gather again until new mats are added and then they can charge you 100k per darksteel ore while your MIN is sat at 1 because you had no motivation to rank it up due to everything being worthless.
    Not everyone sells their materials. Like I said, I'm one of the people that uses the stuff. If I want to go out and gather 4 stacks of Iron ore for my projects, I should be able to. Not be restricted and treated like some RMT. And they didnt even say the reason for doing this was to stablize the economy, they specifically said this is an anti-RMT action. and as said, you will see tons of gathered mats in the wards anyways, because RMT's gather in packs. they will come back with 30 stacks of material, while I can barely gather over one. fair? no.

    Special tasks group should be the only anti-RMT system in place. and they should do their jobs faster on that note..
    (1)
    Last edited by Reika; 04-08-2011 at 01:43 AM.