Quote Originally Posted by Purplenv View Post
As Xenor stated, remove the SP penalty, and leave the fail to acquire resources.

Without a limit to the influx of gathering goods, there would be a flouding/overflow that would crash the econmy value of any harvestable item.

I don't even play anymore because the game is mind numbing, but my primary goal was 50/50/50 DoL and Fatigue is one of the reasons I don't come back.
No no no, they need to just remove the fail to acquire material crap. Like Raagnar said, This doesn't stop RMT AT ALL. they have like 12 characters mining at once. and the special tasks force are either slow or completely unresponsive when you report them. I reported a few myself, after 10 days they are still in limsa making shards with the same r1 gear they started with. I even have pictures, but cant upload them for reports.

This just hurts the legit player, does nothing to the RMT. I bet they dont even care that it is in place and are just laughing at SE for trying to stop them, only hurting the players that use the stuff they gather for their crafts.