Quote Originally Posted by Arcell View Post
Honestly I thought the mini-game was enough of a hassle for RMT seeing as they can't just click/gather bot like in most games. I'm not really a fan of this kind of fatigue, or at least not with these numbers. I can understand some measures against RMT but honestly gathering fatigue is not a great one. Slowing the rate at which they can gain items will do very little to stop them either way and is punishing players. You can only do so much before you start hurting the legitimate players.

The mini-game is enough of a measure I think, anything past that (especially penalties) hurts the real players.
I agree on the most part however the fishing mini-game is really too easy for people to bot as it involves no moving around unlike mining or botany. A person could literally start up the program, and leave it to fish 24/7, so really this sort of fatigue is needed to stop absolute destruction of the game's economy (lots and lots of fish ).

If fishing followed the same route as mining and botany, having to change node after it has depleted after a set number of gathering attempts, then RMT/ botters would have more problems with trying to be lazy.