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  1. #1
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Thanks Truvy, that is the conclusion I came to as well without hard evidence, I am not that patient, but it is not needed, theres 1 thing to stop sp down to 80% of original with the bonus sp system, but gatherers have 2 systems, and this is by far the harshest, doint get items and half sp and no xp.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    270
    I'm just going to copy what I said in another Gathering Fatigue topic.

    Gathering Fatigue is to control a players limit to how much resources are allowed to be obtained over a certain period of time. The system of HELM related activities in FFXI were limited by a world resource limitation. Meaning the game would generate only so much materials that can be gathered over time. Sounds great on paper but what happened is RMT took a monopoly over such activities through massive boting with multiple accounts. (Chocobo Digging bots, Logging bots, Fishing bots, Mining bots, Gardening Bots) With automated characters collecting materials out of the system basically at the rate of which they spawned into the game. Actual players could not yield much or much of value for a long period of time due to RMT control in these fields. If you notice in 14, a single player must now move from place to place to continue gathering instead of standing at one location for points to spawn/target/harvest. In general with the current system of gathering fatigue there is no way for one player or players to have a control on the gathering market but still limits resource outputs in a timely fashion to prevent oversupply. Note: Fishing is being botted because the same limitations of necessary movement is lacking due to the fact of an incomplete system. If you have ever tried to use Dowse IV or Dowse V, you will realize there are no schools of fish grade 4 or higher implemented into the game still. I would like to be able to gather materials on my own and not be effected by however many other gatherers are over collecting in the game.

    So without fatigue of individual players or the limiting world resource totals, the supply end of the game would be simply out of control. I do not see nearly as many RMT mining/logging bots in 14 due to the movement requirements. Most RMT harvest with combat bots at low level monster and supply shards.
    (2)
    Last edited by Hotohori; 03-13-2011 at 06:39 AM.