Quote Originally Posted by Vesper View Post
It needs to go, it may be here mainly for RMT but it doesn't hurt them. The problem is RMT are being paid to do this. They will gather right through fatigue because its their job and in the end it doesn't matter as much to them, or they will just jump on one of their other characters and repeat the process as they hit this hidden fatigue...


For us, those who make their main job in the game as a gatherer this is crippling to the core feature and purpose of our class. It needs to go. Wake up SqareEnix, its not stopping the RMT, its only hurting legitimate players trying to full-fill their job role.
  • Can you imagine what would happen if crafters just began to auto-fail 80% of their crafts after 120-140 synths?
  • What if DoW/M started getting -80% loot drops after 120-140 kills?
I will tell you one thing, the comments being posted would not be nearly as reserved from upset DoH & DoW/M as they are from us DoLs that deal with this ridiculousness.
Gathering fatigue limits item drops (which is fine by me). What I don't like is that gathering fatigue drops my SP in half! So here's your revised list :P
  • Can you imagine what would happen if crafters just began to auto-fail 80% of their crafts after 120-140 synths?
  • What if DoW/M started getting -80% loot drops and half the SP after 120-140 kills? (I'd add that since it's the DoW/DoM's job to kill the mob, they'd fail at that too, resulting in mostly death, but I think that'd be a bit much =D)
I think the red part would lead to more of an uproar among the DoW/DoM community.