Gathering fatigue limits item drops (which is fine by me). What I don't like is that gathering fatigue drops my SP in half! So here's your revised list :P
I think the red part would lead to more of an uproar among the DoW/DoM community.
- Can you imagine what would happen if crafters just began to auto-fail 80% of their crafts after 120-140 synths?
- What if DoW/M started getting -80% loot drops and half the SP after 120-140 kills? (I'd add that since it's the DoW/DoM's job to kill the mob, they'd fail at that too, resulting in mostly death, but I think that'd be a bit much =D)


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