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  1. #1
    Player
    Xenor's Avatar
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    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reika View Post
    So ignoring posts from the crazy lady who only likes to shoot missles at people, I once again reiterate that Anti-RMT countermeasures should be removed.
    Man, you are [fill in the blank (begins with "r"), I don't want my post deleted!].

    The main reason item limits exist is for the benefit of the economy. Making gathering unappealing to RMT is a side effect of this. SE really should have been more careful with how they answered this topic to prevent people like you who haven't got a clue talking about shit they don't understand.

    Peregrine has figured you out quite well. You're a smith who wants cheap ore and this crusade against gathering fatigue is the result of that. Grab that pickaxe of yours and hit some rocks. You might begin to understand some day.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #2
    Player
    Kaedan's Avatar
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    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reika View Post
    So ignoring posts from the crazy lady who only likes to shoot missles at people, I once again reiterate that Anti-RMT countermeasures should be removed.

    Comprehensive reasons:

    1. It only hurts the normal player who wants to gather for his/her craft or friends crafts.
    2. RMT get around it by having multiple characters to gather with. thus still getting more materials than the normal player
    3. Anyone can get around it by having multiple characters to gather with. thus still getting more materials than the normal player
    4. If everyone can gather what they and/or their friends need, who will buy from possible RMT? So how will they make money in the real world if no one needs to buy their product in this virtual world?

    Reasons to keep Anti-RMT countermeasures

    1. Because the crazy lady said so.

    I laughed at this post:

    1. No, it actually helps the community as a whole while also discouraging RMT.
    2. This is like saying, "People who want to fish over the limit of their license can get around it by using their friend's license". Just because they can circumvent it to a small extent (not to mention costs them another account), doesn't mean the rule in place is bad.
    3. See #2
    4. Everyone doesn't get materials from their friends. Many people use the market (you know, the thing designed for buying/selling), and flooding it with materials would be catastrophic. The RMT would get their Gil, and players will buy it because the economy would super-inflate. Additionally, by this reasoning, there shouldn't be RMT in any other MMO that doesn't have gathering restrictions... which is utterly and completely not true.

    You are looking at this from a "me, me, me!" standpoint, when you need to be looking at the big picture. It's the same reason why when people are kids and scream, "Mommy, buy me everything I want", parents don't just go ahead and do so.
    (1)

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Peregrine View Post
    Not going to happen, and shouldn't happen. The only people who have the "patients" to mine all day and half the night are manipulating RMT and asperger's 16 year olds. If you want to lock both those two groups in a room and have one group kill the other off to decide who gets to stay, I suppose the rest of us would tolerate one or the other.

    But not both. Mining would be run by idiots if the yield caps were removed. Instead of coming home from Halatali with 3 million gil worth of gold for 2 hours of work, all the RMT and people with timespamming tendencies would have glutted the market so much that the gold's only worth 450k. It becomes an arms race of who can stay out there the longest. Production triples. Prices drop 40%. You have to mine 40% longer. Production goes up by 40%. Prices drop again. You have to mine longer. Production goes up. Prices drop. You have to mine longer. The endpoint is that gathering is run by minimum wage kids and sweatshop RMT.

    All so Reika can get cheap metal. Right? Is there any doubt a smith would try to start a production arms race in the mining community so they can get cheap metal?

    You're no gatherer. Get out of my guild before I have the twins throw you out! Next time they'd like to know how a smith thinks mining should be fixed, I'll tell them where your guild is. Better yet, I'll tell them myself.

    Don't tread on gatherers. Crafters need to get out of this topic. Remove the double SP nerf from gathering and leave it alone.
    You my friend, are retarded.
    (0)

  4. #4
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    Quote Originally Posted by Reika View Post
    You my friend, are retarded.
    And you are a smith in a miner topic speaking for smiths, not miners.
    Off you trot. You're not fooling anyone.
    All you want is cheap ore, and you're willing to ruin mining to get it.

    Know how I think they should fix smithing overproduction?
    Make each batch of nuggets 8 ores!
    Hows about that???

    Get some, miners! Make em pay the piper!
    (3)
    Last edited by Peregrine; 04-08-2011 at 02:04 PM.

  5. #5
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Peregrine View Post
    And you are a smith in a miner topic speaking for smiths, not miners.
    Off you trot. You're not fooling anyone.
    All you want is cheap ore, and you're willing to ruin mining to get it.
    .....Look at your own signature. I think you should change your tone in this thread and stop arousing anger like that. It makes the community mod less likely to continue reading if he finds it turned into a flame match
    (0)
    Last edited by Reika; 04-08-2011 at 02:10 PM.

  6. #6
    Player
    Tiraelina's Avatar
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    Mar 2011
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    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Anti-RMT doesn't stop anything regardless how its done unless its screwing up legitimate players at the same time, the only way you are going to be able to do anything to them is by actively policing them in person with GM's. Block them from one thing and they will just move over to another in full force just as fast.

    There's already very little need to even bother capping out a DoL as it is, removing the SP loss isn't going to change anything. The limitations need to gotten rid of, every other class in the game isn't limited to 2 hours play time.
    (0)

  7. #7
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Anyways... The gathering limit, and just about any ANTI-RMT measure they have in place besides the special task force, doesn't stop RMT. It wont stop anyone really, because everyone can just use their free character slots for alt-gatherers, and flood the silly market anyway. If they really wanted to (Oh which the RMT ALREADY DO)
    (0)
    Last edited by Reika; 04-08-2011 at 01:25 PM.

  8. #8
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    Mar 2011
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    I'm two smiths and a miner. I can speak for both groups. You really have no business in this topic as someone who would obviously stand to be at an advantage if your changes were implemented. You know what, this topic doesn't concern you. Go level a gatherer.

    It is in the gatherers' best interest to limit production to keep work hours reasonable and prices high. That includes obviously keeping the yield caps right where they are.
    (1)

  9. #9
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Peregrine View Post
    I'm two smiths and a miner. I can speak for both groups. You really have no business in this topic as someone who would obviously stand to be at an advantage if your changes were implemented. You know what, this topic doesn't concern you. Go level a gatherer.

    It is in the gatherers' best interest to limit production to keep work hours reasonable and prices high. That includes obviously keeping the yield caps right where they are.
    No... youre in here calling me a smith, so i should get out of the thread, while you yourself are a smith....

    Why dont you go kill some zombies or something, take a break. Clear your mind and return as a non-flamer.
    (0)
    Last edited by Reika; 04-08-2011 at 02:18 PM.

  10. #10
    Player
    Catapult's Avatar
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    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Peregine, no need to END her, no matter how in the right you may be. We need those Limsan smiths to sell stuff to.

    (I also can't help noticing the irony that you yourself are a smith first, miner second when considering class ranks. )
    (0)

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