Quote Originally Posted by cha0sking View Post
Okay, what I don't understand is this:

1- Having a choice means having no choice *hmm, strange, we fall under peer pressure*
2- Changing gear is bad because it's complex *because all who play don't want complexity, refer to 1*
3- Different gear means no ultimate gear *that's bad because we want all to look the same, I hate that btw. I actually liked different gear for each occasion or situation; however, may be instead of carrying all the gear, there should be a bestiary NPC which can tell you what to prepare for, for a fee of course*
4- Having the ability to change weapon of the same family should be added, so we can build TP with one, then do certain DMG with the other, or a weapon can support a certain COMBO.
1- It's not so much peer pressure as simply not getting invites/being kicked because you don't gear swap
2- Complexity is great, implement it in team tactics not in what you wear
3- I can't argue this, it's kinda bleh when 300 people are wearing the exact same thing in the exact same place
4- Really? in what world do you just set down that 8' spear and pull that other one out of your "magic pack of holding" then hit the monster, then put down that "combo spear", pick up the "tp spear", and so on and so forth.?

I have trouble taking off my pants when something is kicking me in the face ...