


That's why there was a call for it to be player-run, like it was changed to in XI (used to be GM run) - This way players could buy all their supplies from a chest and then trade with their significant other and rp the ceremony with a few friends, was pretty neat!I would get married in a game if I actually had physical relationship and she was right next to me playing the game other than that its all sex text chat >.>. If they add the items needed there not going to restrict it because being gay get the gear and RP your parts with an real ppl to witness it and perform the ceremony for you?
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means


That I can agree with 100% if player run you put the effort into it.



I'd really prefer it to be player run - have the venue, have the equips in a box you can buy from and that way anyone can marry their partner. The whole booking lottery thing they had at the start of XI was suuuuch a freaking drag lol
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means


Honestly companies should just make it player run put the items in that are need and hands off from there and let the player handle it from there.





I like rp but im lazy I would like the option of a guided npc experience lol. Like you choose if you want npc or player driven ritual. Just ensure the npc ritual doesnt use the classic lines associated with christian marriage (good place to write dialog off lore of the game).
Never got why they made it GM ran :/

Idea, the 2 people who want to have the ceremony need to run a quest or some type or a 2 person dungeon fighting and upon completion and finding all the pieces of something. The ceremony can go on, with out care of the character ganders.
- Complete quest
- Get CS naming [player a] and [player b] sword brother's/sister's, or something of the sort
- Give them a binding item
- ???
- Profit



The idea of a questline was mentioned pretty far back in the thread, it received a lot of positive feedback! It'd be a lot more fun I think to kinda have a quest line saying "Well hey, before you get married/joined/whatever'd you're going to need to earn your permit" or somesuch, beats having a little level requirement and makes the whole process a little longer and a lot more fun!Idea, the 2 people who want to have the ceremony need to run a quest or some type or a 2 person dungeon fighting and upon completion and finding all the pieces of something. The ceremony can go on, with out care of the character ganders.
- Complete quest
- Get CS naming [player a] and [player b] sword brother's/sister's, or something of the sort
- Give them a binding item
- ???
- Profit
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means





I would even say make the quest long. Not to insanity length but long enough that when you are joined it isnt like "yeah we did this 12 seconds ago, as an after thought I think I want to try someone else".Idea, the 2 people who want to have the ceremony need to run a quest or some type or a 2 person dungeon fighting and upon completion and finding all the pieces of something. The ceremony can go on, with out care of the character ganders.
- Complete quest
- Get CS naming [player a] and [player b] sword brother's/sister's, or something of the sort
- Give them a binding item
- ???
- Profit
Like the quest idea- good to go along with the idea of bonding with a player as well. Could make really awesome moments / CS inside the quest itself (like fighting monsters in insane odds) or having side by side crafting .. tehehehe lol


I rather see it neutral on company stance of just adding the items needed and have the players handle it tbh. When I mean of working for it they put the effort into doing something like this by RP or making whatever vows script for it. Personally I don't want to go fight something on a wedding day can see it know sorry honey can't talk mesa killing monter atm hey I need a cure she responds should of thought of that before you snubb me it over ; ;? what i doooo ; ;Idea, the 2 people who want to have the ceremony need to run a quest or some type or a 2 person dungeon fighting and upon completion and finding all the pieces of something. The ceremony can go on, with out care of the character ganders.
- Complete quest
- Get CS naming [player a] and [player b] sword brother's/sister's, or something of the sort
- Give them a binding item
- ???
- Profit



If I get married can i still visit the Miners guild and get a touch for my gil from the dancing Miqote? Will my adventure friend still talk to me dirty?
Morticous - Senior admin of.... well of nothing. (cool picture here)
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- good to go along with the idea of bonding with a player as well. Could make really awesome moments / CS inside the quest itself (like fighting monsters in insane odds) or having side by side crafting .. tehehehe lol


