A new Disciple of the Hand class centered around the creation of potions, ethers, elixers, buffs, and other more questionable substances .

Example: Use certain ingredients to create a plethora of different strength, dexterity, and agility buffs that a character can drink and that are stackable. However, if they drink too many they begin to sway, not be able to walk straight, and also suffer a massive dexterity drop (among other things perhaps?).

What are your thoughts on a class like this ^^? Personally, I think it'd really give the game a deeper sense of immersion and realism :P.