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  1. #41
    Player
    Laraul's Avatar
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    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    But PCs have loads of memory to store those high detailed models. It doesn't cause quite the performance impact tessellation does while remaining more compatible. In many circumstances bump mapping will look just as good.

    I read over the OpenGL I wonder how many console games implement some for of simple tessellation to increase game detail. It would make more sense to utilize something like tessellation on a platform like the PS3. I assume ways have been developed.
    (0)

  2. #42
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ShadowVolt View Post
    Well the current 14 pushes most high end systems because of how unoptimized the engine is
    Why do people say the current engine is unoptimized? The current game's graphics engine appears to be highly optimized. This game runs the GPU at 99% most of the time. That tells you that very little of the hardware is going to waste.
    (0)

  3. #43
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Laraul View Post
    Why do people say the current engine is unoptimized? The current game's graphics engine appears to be highly optimized. This game runs the GPU at 99% most of the time. That tells you that very little of the hardware is going to waste.
    Most people who say this are using mid range cards, that's why, but into comparison with other DX9 games with the same or better visuals, the performance that you get on the same hardware compared others is lower.

    The game's 2.5 cpu thread cap is my issue and bottleneck on the 3770k 680 SLI.
    Beyond that the only performance issue I have are the hedges/bushes in the game, too many transparent textures make the gpu usage higher than it needs to be, making my card run warmer.
    (1)
    Last edited by Dhalmel; 11-10-2012 at 10:44 PM.

  4. #44
    Player
    Soukyuu's Avatar
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    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Laraul View Post
    But PCs have loads of memory to store those high detailed models. It doesn't cause quite the performance impact tessellation does while remaining more compatible. In many circumstances bump mapping will look just as good.
    It's the VRAM that is important here, not RAM. Having to shuffle data between RAM and VRAM is a huge bottleneck. I don't see a compatibility problem here either. Tessellation gives you model detail flexibility without having to create separate models for weaker and stronger GPUs.

    Quote Originally Posted by Laraul View Post
    Why do people say the current engine is unoptimized? The current game's graphics engine appears to be highly optimized. This game runs the GPU at 99% most of the time. That tells you that very little of the hardware is going to waste.
    Because it is. If you compare other games' graphics to ffxiv, they are usually able to produce much better effects at the same load.

    Using the GPU usage % as a measurement for optimization is wrong, simply because it does not state how much work/quality per % usage the engine is rendering. I could write you a program that uses 99% of any GPU to render one single pixel, but that doesn't mean it's optimized.
    (2)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #45
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Better performance. As that's 50% the point of DX11 imo
    Higher texture/shader options for those with the power to run them due to the above.
    Some mild tessellation on characters/weapons.
    Godrays? maybe?

    After that they can start rolling out anything they like.. well maybe once they sort that water out though lol.
    (1)

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