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Thread: Doors

  1. #31
    Player Wolfie's Avatar
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    FFXIV: A Realm Nitpicked
    (9)

  2. #32
    Player
    Garlen's Avatar
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    Garlen Anthon
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    I don't think people are understanding. We are meant to give feedback, no matter how minor it may seem. Don't we all want this game to be as great as it can be? Sure, the direction that the gates open is a very minor thing, however, it's these very minor things that go a long way to show that the dev team really put a lot of care into designing the game. These things are often even pointed out in reviews. Like that saying, it's the little things that count too. Things like the sound of birds chirping in the background, etc. I immediately noticed that the gate swings open the wrong way and clips through the character. It IS minor, though I would call it a design flaw, no matter how minor.
    (2)

  3. #33
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    TrystWildkey's Avatar
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    Tryst Wildkey
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    *snort*

    /10char
    (0)

  4. #34
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    Shougun's Avatar
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    Quote Originally Posted by TrystWildkey View Post
    *snort*

    /10char
    *bark*

    /ovr9000char

    SE will probably fix this - little terrain funnies happen all the time. Floating trees and grasses. Good stuff.. lol
    (2)

  5. #35
    Player Wolfie's Avatar
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    Quote Originally Posted by Garlen View Post
    I don't think people are understanding. We are meant to give feedback, no matter how minor it may seem. Don't we all want this game to be as great as it can be? Sure, the direction that the gates open is a very minor thing, however, it's these very minor things that go a long way to show that the dev team really put a lot of care into designing the game. These things are often even pointed out in reviews. Like that saying, it's the little things that count too. Things like the sound of birds chirping in the background, etc. I immediately noticed that the gate swings open the wrong way and clips through the character. It IS minor, though I would call it a design flaw, no matter how minor.
    Not all doors swing both ways dude. Have you ever been outside of your room? It has a door on it you know.
    (0)

  6. #36
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    Shougun's Avatar
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    Quote Originally Posted by Wolfie View Post
    Not all doors swing both ways dude. Have you ever been outside of your room? It has a door on it you know.
    Swinging gates usually do however.

    Even on farms with animals (the two I've been on (super small sample size.. lol)) they swung both ways.
    (0)

  7. #37
    Player Wolfie's Avatar
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    Yard/property gates most often than not did not swing both ways where I grew up in Romania. It's an architectural choice. Is it really that hard to imagine that gates don't swing both ways?
    (2)

  8. #38
    Player
    IloveYouPumpkin's Avatar
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    Zoobie Senjougahara
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    Quote Originally Posted by Garlen View Post
    I don't think people are understanding. We are meant to give feedback, no matter how minor it may seem. Don't we all want this game to be as great as it can be? Sure, the direction that the gates open is a very minor thing, however, it's these very minor things that go a long way to show that the dev team really put a lot of care into designing the game. These things are often even pointed out in reviews. Like that saying, it's the little things that count too. Things like the sound of birds chirping in the background, etc. I immediately noticed that the gate swings open the wrong way and clips through the character. It IS minor, though I would call it a design flaw, no matter how minor.
    The little things often make or break an MMO for me. This wasn't really a serious thread, I made it because I laughed at the grass issue that people were talking about when we first saw 2.0. But still, I wouldn't mind the doors actually opening the way you're going. This stuff isn't as important as major aspects of the game but attention should still be given to the general style of it.

    Basically the less of those things that remind you you're playing a video game the better. One common thing that bugs me in MMO's is the clipping that happens when you have a sword on your back and it goes through your cape or tail or whatever. I saw parts of miqotes tails sticking out going through their robe. Why not just disable tails when they're wearing robes?

    Not huge issues but the little things do make a difference.

    Edited "make or break a game for me" to "make or break an MMO". I think MMO's have to pay more attention at that stuff than shooting games because an MMO is supposed to make you want to live in that world and participate in its events, getting involved in that universe.
    (4)
    Last edited by IloveYouPumpkin; 11-10-2012 at 03:39 AM.

  9. #39
    Player Wolfie's Avatar
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    If you can't imagine how a gate or door can be made so that it only swings one way, and are seriously whining over the fact that gates in-game only swing one way, you probably need to get out of the house more.
    (1)

  10. #40
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    IloveYouPumpkin's Avatar
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    Quote Originally Posted by Wolfie View Post
    If you can't imagine how a gate or door can be made so that it only swings one way, and are seriously whining over the fact that gates in-game only swing one way, you probably need to get out of the house more.
    Who are you? I work hot ass construction days mon - fri. Paintball on the weekends. That's more time outside than I even want. You don't know me hoe. I like my MMO's to look good because I don't have the desire to spend the few hours I have playing a game that doesn't have proper doors and grass.

    Okay I'm kidding about that last bit. Anyway, my house is going to have dual swinging doors.
    (1)

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