Quote Originally Posted by Okipuit View Post
Checked with Yoshida-san.

While relic weapons are currently the most powerful, when we release weapons stronger than them, we plan on making it possible to enhance relic weapons. So with that said, keeping relic weapons as a base, we'll look into enhancements so that their stats can catch up to others if they lag behind.
My take on this, being a relic owner in XI before cap increase, is that people are possibly more worried that with the increase and possible introduction of new "endgame" alternative weapons the same thing that happened with XI's relics will happen to XIV's relics. By this, I mean that you will soon find that your weapon, while once the best of the best, will end up being best of a niche. It might serve a specific purpose, but that might not be the purpose you expected out of it back when it was first released to the final end result.

Relic weapons in XI went through a lot of changes, but the biggest difference between them and XIV's weapons is that in XIV they do not give the user any special features that are invisible nor a unique ability. Instead for XIV they were made similar to XI's Mythic weapon line by which they complement the jobs existing abilities, but maintain highest dps also. To that extent XIV might not run into the same issues XI did with relic weapons. Well, aside from the fact you'll probably have some type of insane requirements in order to increase the stats of your weapon when they increase cap. I bet they utilize crystal tower or labyrinth with stringent speed runs or similar.

Then again I think it was a mistake for SE to even release relic weapons this early on since current cap is 50 and they already had plans to increase cap at some point. Generally you wouldn't add an endgame weapon like this unless you meant to keep a cap for an extended period of time (ala XI's 75 cap for nearly 6 years).