
Inorite? Like the removal of TA loot mandates, the implementation of quest based leveling, the fact that you all are still searching for something that will make u feel Elite, etc...If you pay any attention to the patterns in the progress of the game, and Yoshi-Ps design choices, he isn't focused on casual play. That is by no means a selling point for A Realm Reborn either. The idea he has in mind is casual accessibility - which is quite different than focus on casual play.
So, your arguments failed before they started.



/sigh... and this is where I conclude that you are not worth my time.
Yes. Feel free to take that as some elitist cliche response as I'm sure you will.
It's not so much that we're still searching, but that we're demanding. Once we've beaten something of a certain difficulty, we don't just lay back and resign to easier content for the rest of the game. If you're content with easy content/fights for the next several years of this MMO that's perfectly fine, but I'm not content with that. We ask for more challenges, and so far Yoshi & team have delivered every time.

I agree with that, it's just I do not agree with people thinking the FFXI Relic system is a good idea for FFXIV. Which is the predominant example that people desire in the thread. It's one thing to continue the progressive difficulties, its another to want something that took so long for 1 person to get but 30 people to assist that by the time ur looking at the 4th person ur looking at a 2 year waiting period (aka ~$288 less u risk losing ur points). THAT kind of 'Content' is nothing more than a time sink. There were only 2 steps of a FFXI Relic that were challenigng the Necropsyche and the Testament, but it took the participation of all those people all those years just to advance so few. That "Content' is nothing more than Elitism at it's ugliest and not content that this game has ever acted like was to be considered. It's one thing to put in Content that most groups will struggle at, another to put in Content that your own group's members will not be able to obtain the reward EVER even though your group has the skill to do it well.It's not so much that we're still searching, but that we're demanding. Once we've beaten something of a certain difficulty, we don't just lay back and resign to easier content for the rest of the game. If you're content with easy content/fights for the next several years of this MMO that's perfectly fine, but I'm not content with that. We ask for more challenges, and so far Yoshi & team have delivered every time.
Also, the use of 'Hardcore' by Yoshi-P is not a position against my argument, ur melding his words to meet ur opinion. At the time Yoshi-P made that statement there was also a clear definition of what they meant at that same time by 'Hardcore' or 'Casual'. The only difference between the two in actual context to what he was saying was Hardcore = people who log-in everyday for a relevant amount of time and Casual = people who only log-in 3 or less days a week for a relevant amnount of time.
Last edited by Yolteotl; 11-14-2012 at 05:28 PM.
YOLTEOTL U HAVE MADE TOO MUCH SENSE IN THAT STATEMENT U BETTER BE CAREFUL, PEOPLE WHO ARE ELITIST ARE GONNA SAY U JUST MAD CAUSE U DIDNT GET RELIC.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



