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  1. #1
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Guess I'm a little late to the party!

    I've noticed a common theme is this thread and that's the comparison between XI's relic and XIV's relic. We don't really know where the game is expected to turn next so what I'm about to say may turn out to be stupidly stoopid - XIV is not XI
    Who said relic have to be the strongest!


    Before I jump on the bandwagon I'm just going to share some information regarding my XI career so that if I'm wrong, forum-goers are welcome to post in several different threads how wrong I am.
    I didn't do any end-game in XI. Being only in my mid-teens On Cait Sith I wasn't really comfortable with the european end-game shell as it was full of (what felt like) middle-aged men. The most end-game I ever did was a few Dynamis runs until 8am in the morning, finishing CoP and floor 100 of Nyzul.


    /bandwagon


    Quote Originally Posted by Elexia View Post
    Speedruns doesn't take skill beyond knowing what the fuck you're doing and how to play your job because the relic specific speedruns relied on everyone being on point which consists of:

    -Knowing how to listen.
    -Knowing how to gear your job. (Dedication.)
    -Knowing how to play your job probably (Dedication to learn.)
    -Knowing the battles. (Dedication to learn a run properly.)
    Is this not what XI was, too? What did XI have out of what has just been said that XIV doesn't have?
    I feel like I must be missing something.

    From experience (whatever that means to the people of the world) the only time when a fight can go pear-shaped is when the strategy requires a party-member to exercise decission making. If players are not required to make a decission then the content can be ran through mindlessly until Dalamud's dawn.


    Is XI that hard?

    So what exactly was it that made XI tough and XIV so pathetically easy? There's only one answer I can think of and that's because XI had fewer relics on show; was this related to genuine difficulty? Correct me if I'm wrong (no, seriously, correct me) but didn't XI's relic require you to just farm a shit-load of beastmen currency? Is that not worse than what we currently have in XIV?

    This requires
    -No skill on the player's half (see Elexia's quote)
    -What was widely accepted to be gigantum amounts of gil
    -Collossal amount of grinding time

    If a similar system was implemented in XIV which required you to grind content over and over (which is the exact thing players have complained about) the playerbase might have been pushed too far. What if... somebody died from the outrage.

    Like, in real life.

    Can you imagine the news?!


    Wrapping up

    Maybe I've spent too long on my soapbox here contributing discussion regarding something I've no idea about but didn't XI rely on the RNG just as much as XIV. Granted XI doesn't have materia melding but isn't that just a short-term RNG that costs money rather than time, replacing dungeon grinding?

    To get your first sweet piece of gear and then your second piece from end-game linkshell in XI is going to take just as long to get that drop from Cutter's Cry you've wanted, surely.


    Focus XIV

    I'm surprised this thread became so large!
    When relics were announced wasn't it also announced that they were to be upgradeable? We don't really know what level we're going to end up at in 3 years time but imagine down the line we're level 100 after several 5 level increases and for each 5 level increase we have to upgrade our relic further. This quest has potential to end up huge. It also had potential to be a pain in the backside when a new job comes out that you've recently got to cap (let's say uhm... Blue mage) and you'd like to get the relic for it (it's got like 3,000 STR. Seriously, get it). Now you have to start way back at the level 50 weapon and slowly upgrade it to your level 100. May the 12 have mercy.
    (1)
    Last edited by Fadigre; 11-09-2012 at 09:15 PM.
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461