Quote Originally Posted by Altena View Post
People need to get off their high horse and realise that dedication does not equal player skill. Being "hardcore" is simply a phrase used to the people who sit on their computer all day, mindlessly farm items or partake in boring grinds to get powerful loot at the end of the day. It is quite sad when these "hardcore" players with relics & amazing gear are getting out performed by someone with a GC or Garuda weapon and mediocre gear. I don't really see the current relic quest as a major flaw as there is a heavy weight to player skill over currency farmed.

As I said in my previous post, XI relics cannot be compared to XIV for this exact reason. Relics in XI were obtained by manipulating other people to help you, mindlessly farming currency and doing boring content repetitively until you had the gil or currency to buy them. In XIV it is heavily weighted on player skill, and rewards those that have that skill. To me that is worth more then someone who grinds all day.

Call me a "casual" but I see someone with no life, who sits down and endlessly farms all day has bigger issues then someone who sits down to defeat difficult content. To me, skill is more valuable then grinding, and in that same respect - that skill should be rewarded at a much higher level to the "hardcore" grinder.

So I disagree, XI relics were not more rewarding~ they just took more time, grinding, player manipulation, and selfishness. XIV has a healthier approach to rewarding the players that are skilled enough to defeat the harder content in the game.
I'm always a fan of skill > "stuff"

Like the materia system is "stuff" biased (RNG).

But one of the problems with skill based content is that in all honestly (contrary to popular mockery) there are a lot of skilled players out there. So you wanted an item to be rare but all a sudden surprise its not rare at all.

With an MMO (persistent games) you have to introduce forced grinding because if you just went by skill we'd have already beat the game.

The longer it takes the rarer it is, certainly they could make more of the grinding involve skill and less boring gather over 9000 tokens but then creating that content could/probably would take a long time.

There is logic in FFXI relics - so to is there logic in just making a couple epic hard ass boss fights solo or not.