Quote Originally Posted by Abriael View Post
'cos vidya gams arz srs bznss.

Off that high horse please. Time limits in dungeons are counterproductive to the idea of enjoying the content.

Skipping cutscenes, running away from monsters, stacking as many black cookie cutter damagers as possible have absolutely nothing to do with effort or challenge.
you can remove time limits but most people will still try to clear content as fast as possible to re-enter and do again. Not sure how they are gonna handle re enter timers so ill reference 1.0. If i clear a dungeon in 15 mins with a 15 min re enter that's 2 runs an hour so its much higher chances of loot when you maximize time. If they put long re-enter timers on things then maximizing time prob wouldn't happen so much unless there was enough content in game were you are going from a dungeon to b dungeon to c primal and trying to fit it all in a 3 hour time frame or w/e.